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JaytleBee

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TimestampSince previousGameJaytleBee's comment
Dec 14 17:04:00 ..and the mooncats That mooncat looks like the most fabulous thing in existance
Dec 15 15:55:00 22h 51m Battle For Bedroom "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: <br/>uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731 <br/>stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914 <br/>abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373 <br/>Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092 <br/>FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400 <br/>HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196 <br/>GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943 <br/>tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288 <br/>vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081 <br/>.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909 <br/>callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165 <br/>ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665 <br/>doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067 <br/>run/&lt;@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489 <br/> <br/>If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information." :c <br/> <br/>This was in the console: <br/>"Invoking error handler due to <br/>uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731 <br/>stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914 <br/>abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373 <br/>Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092 <br/>FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400 <br/>HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196 <br/>GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943 <br/>tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288 <br/>vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081 <br/>.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909 <br/>callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165 <br/>ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665 <br/>doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067 <br/>run/&lt;@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489 <br/> <br/>If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityConfig.js:76:9 <br/>uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731 <br/>stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914 <br/>abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373 <br/>Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092 <br/>FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400 <br/>HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196 <br/>GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943 <br/>tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288 <br/>vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081 <br/>.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909 <br/>callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165 <br/>ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665 <br/>doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067 <br/>run/&lt;@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489 <br/> <br/>If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information."
Dec 15 16:25:00 30m 00s Happy Little Flower One tip: If you're going to make a replay-heavy game, give me the option to skip the dialogue I know already.
Dec 21 19:44:00 147h 19m HP or Money I like the genre and general idea, but you should have gone for worse graphics and a bit more depth. I know better than anyone that you can't expect an LD game to be perfect, but an AI that's a real threat would have been great.
Dec 21 19:52:00 8m 00s Grow and Regrow My main problem is that there isn't more of it. Love it! :D
Dec 21 20:05:00 13m 00s DRUNK GROW GROW Doesn't work on firefox <br/> <br/>An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: <br/>uncaught exception: unknown compression method <br/> <br/>console: <br/> <br/>An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: <br/>uncaught exception: unknown compression method
Dec 21 20:09:00 4m 00s Mazes of Random A bit too random, but I really like the aesthetic. Would probably be cooler if the fifty-fifty rooms would stay the way they're rolled, even if you teleport (more strategy).
Dec 21 20:16:00 7m 00s REACH Arty. Borderline-prentious. Love it.
Dec 24 12:12:00 63h 56m Sprout Great game! I never realized Shakespeare was a programmer xD