Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → flwns
Feedback comments for LD34
flwns's games and stats for all events →
| Timestamp | Since previous | Game | flwns's comment |
|---|---|---|---|
| Dec 15 03:07:00 | Source Tree | I enjoyed this game, the controls felt backwards at first but then they began to make sense. | |
| Dec 15 06:44:00 | 3h 37m | Protoplanet | ran at 1 fps, was unable to play |
| Dec 15 06:56:00 | 12m 00s | Growees | really nice game, probably the most polished I've ever played in a ludum dare. |
| Dec 15 07:18:00 | 22m 00s | Sentient Sewage | Intro made me chuckle, gameplay was neat. Good stuff overall. |
| Dec 16 01:17:00 | 17h 59m | Herballistic | well executed, good stuff |
| Dec 16 03:29:00 | 2h 12m | Hanami - Push-Up Farming | I was so focused on the bar, I couldn't appreciate my beautiful flower. |
| Dec 16 13:20:00 | 9h 51m | Sprout | cool game, well done |
| Dec 16 18:09:00 | 4h 49m | Honker's Wrist Wrasslin World Tour | I really enjoyed this, it had certain charm to it. Also, i found that if you alternate z and x to the rhythm of the bass line you would win every time no problem. |
| Dec 16 18:41:00 | 32m 00s | Wildly Growing | The controls felt nice and crisp, got to airplane mode and then didn't really see much to do after that. I thought the music was good, but the "bloop" sound when you ate things wasn't really satisfying. I enjoyed the game though. |
| Dec 16 20:17:00 | 1h 36m | Hakurei Shrine | was there music? I didnt hear any. Hard game, but it was fun for a bit. |
| Dec 16 22:56:00 | 2h 39m | The Winter | I was playing, and forgot about dashing, it was really intense, great game. |
| Dec 18 20:08:00 | 45h 12m | Ortogonalis | this game is a trip |
| Dec 20 18:52:00 | 46h 44m | PSYCHOTENNIS | I really enjoyed this game. Especially the sounds. But also, the "freeze frame" mechanic when you hit the ball, I adds a lot of emphasis on the hits. <br/> <br/>The only flaw I found was, when you lose your bottom red tile, and you sill have blocks to hit on the bottom of the screen, you can just do nothing and the ball will bounce on its own to clear the blocks. This is not a super big deal, but it doesn't force the fast and reactive gameplay of when you first start out a level. <br/> <br/>Great submission though. |