Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → donvermo
Feedback comments for LD34
donvermo's games and stats for all events →
| Timestamp | Since previous | Game | donvermo's comment |
|---|---|---|---|
| Dec 14 08:42:00 | Hestor and the Tree of Doors | Interesting spin on the theme and controls. | |
| Dec 14 11:22:00 | 2h 40m | Growing Personality | Wasn't able to run this on OSX using either Safari or Firefox |
| Dec 14 11:32:00 | 10m 00s | Owl Boy's Stellar Garden | Very nice spin on the theme, both the plants and his world gradually grow larger. It becomes slightly frustrating having to rebuild the wells all the time but other than that it's pretty entertaining. |
| Dec 14 11:40:00 | 8m 00s | Frank & Stein | Great game and awesome stuff, really fun to play for a game that was made in 48h |
| Dec 14 11:48:00 | 8m 00s | An Outpost | I can't run this on OSX, the link provides me with an .exe file that I have no way of running. |
| Dec 14 11:51:00 | 3m 00s | DRUNK GROW GROW | I receive an error when trying the web version: Unknown compression method. Running it on Safari, OSX |
| Dec 14 12:01:00 | 10m 00s | Spriggan | The game has a nice premise but I feel the gameplay falls a bit flat, it could be my preferred way of playing but the enemies can move at the exact same speed as I can (In the air even). When I jump to the side and an enemy jumps into view I already know I am lost since there is no dodging his contact. |
| Dec 14 12:06:00 | 5m 00s | Sushi Pit Cephalopod | A fun little game, there seems to be no penalty for spamming all keys at once though. |
| Dec 14 12:38:00 | 32m 00s | Concrete Jungle | Outstanding game, although the mechanics can be a little frustrating at times it's still a really well made game for only 48h. |
| Dec 15 09:40:00 | 21h 02m | Raven's Myth | The concept is really nice but I can win by just holding my mouse down and aiming around a bit making it a bit too easy. |
| Dec 15 17:27:00 | 7h 47m | Face Off: Retrieve Your Face | nice concept but very buggy (Or I have a talent for breaking things) I got stuck twice in two minutes by pushing (or failing to) object in places. |
| Dec 15 19:18:00 | 1h 51m | Slash Quest | Amazing work, both fun and innovative I really like what you did here. |
| Dec 19 14:16:00 | 90h 58m | Mobsferatu | Perfect score all around, I am amazed at how well this concept was executed in 72 hours. |
| Dec 27 19:11:00 | 196h 55m | Bryan | The graphics are definetely nice! Apart from that however I did not really enjoyed it :(. <br/> <br/>The gameplay was exactly like similar games in the genre, yet the feel of the combat was missing, this due to missing sounds, effects, combat information. <br/> <br/>Visual enemy variation was very good, this however did not translate in meaningful gameplay variation. <br/> <br/>Overal as you indicated it feels unfinished, the art directions is definetely good, the other 'game' aspects could use some big improvements |
| Dec 27 19:21:00 | 10m 00s | Pointless Text Based Quest | To be fair: There wasn't enough of the game to really judge this type of game. As a consequence, I did not like it. Props however for making the entire thing on a smartphone, I would not have the endurance to do that. |
| Dec 27 19:28:00 | 7m 00s | Growing trough the rocks | Good job for a first game! <br/> <br/>I really liked the simplicity, this is in my opinion the way to go when starting to make games. <br/> <br/>The game is lacking some depth though, it does not seem to get any harder, and taken 'damage' does not seem to be recoverable. On top of that lots of things such as graphics, sound and menus (oh and if you are doing the 'pinball' score, use the last 2 digits aswell :)). Also it seemed that the input trigger was on the mouse release, this felt very unintuitively, such a simple thing could make a huge difference. <br/> <br/>Good luck further on! |
| Dec 27 19:35:00 | 7m 00s | Rainbow Maker! | Solid start for a puzzle game! Definetely could use some extra polish and bugfixes, but I definetely like the concept! |
| Dec 27 19:37:00 | 2m 00s | Pointless Life | Very nice little game, I kind of like how short it was. Also I really liked how you started it of. Sad ending was unexpected, yet funny. |
| Dec 27 19:49:00 | 12m 00s | GROW | I'm mixed about this one, it looked really good and all, yet I wasnt really motivated to finish it or something? Probably as it is somewhat hard to grasp what is going on. Also, while I would classify this as a strategy game, the random elements can be really cruel at the start, completely ruining your run. Some visual feedback on the asteriods would be nice aswell, besided that the graphics and astethics worked really well. |