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Feedback comments for LD34
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| Timestamp | Since previous | Game | d_0o_d's comment |
|---|---|---|---|
| Dec 13 16:26:00 | Grow-O-Land | It's a fun concept. the perspective is a little bit weird though, since you see the player from front, but the game is seen from top. <br/> <br/>Also, the only challenge in this game seems to be to find the CD? <br/>Maybe if there was some way to lose the game, that would be great! | |
| Dec 14 09:33:00 | 17h 07m | Surf a Turf | This is a cool game, I'm a real fan of the art style. I think though, that the game is a bit easy, if watering the plants is seen as optional. I could imagine something like jump-pads that push you to the left would give the game more difficulty. <br/> <br/>But don't worry though, you get a good rating from me, it was a nice game :) |
| Dec 14 11:23:00 | 1h 50m | SAUROPOD vs THEROPOD | Sweet game :) <br/>I developed a strat, where I gathered the mobs behind me, didn't save me from dying to a Condorraptor in Level 6 though. Unfortunately it was difficult to find plants outside of the center regions. But it was fun, that dinosaur got very big in the end! |
| Dec 14 11:43:00 | 20m 00s | Terror Plant from outer Space | That was fun, a turn-based strategy game, I liked it :) <br/>Some transitions between turns would have been cool and maybe animations, when plants / soldiers die, but the concept is simple and fun :) <br/> <br/>One more thing, I don't know how constrained you were, but instead of just text as a tutorial in the beginning, I would have preferred an actual Tutorial, that guides you through the game. It's hard to memorize everything in the beginning when you don't know about the mechanics. |
| Dec 14 22:33:00 | 10h 50m | Aquatic Growth | Pretty simple game, maybe if there would be a way to escape the enemies, that would be cool :) |
| Dec 14 22:48:00 | 15m 00s | Hearty's Quest | Since I tested the beta in IRC, I obiously had to test your game as well. It's still super cute, the animations and graphics are top notch :) <br/>I feel though, that the theme brought a tough constrain to your game, for example I feel like the skip a turn should be a separate key ( and you might have already felt that way as well ). But I can understand the struggle, make it separate -> Fail theme and you can't just leave it out, since it's a core mechanic. <br/> <br/>Good job though, I still liked it :) |
| Dec 14 23:15:00 | 27m 00s | Gro-Volution | Goregous graphics. The gameplay is simple. But some gems are not reachable. It is also possible to die when jumping above the screen, which is kinda weird. |
| Dec 14 23:22:00 | 7m 00s | Upright | Interesting gameplay. The name is so good, when you played that game :) <br/>But it feels kinda slow. Maybe if that game had something like coins in mario, that would guide the player that would help. And I also think the gamespeed could be a little higher. <br/> <br/>I'm not that much of a fan of your graphics, but it is 100x times better than having bad textures (which is common around here...). <br/> <br/>The box talking is fun, but I had hardly time looking at what it said. |
| Dec 14 23:37:00 | 15m 00s | RhythmRider | When I saw your post on the front page, I knew I had to play it. <br/>Really good looking graphics and nice music. I feel like the threshold on the button clicks could wee-bit lower, but that might just be personal preference. <br/>But one thing that bugged me, was in the controls you set button one and two. And in-game button one is actually the one on the right. <br/> <br/>Really nice game though :) |
| Dec 15 17:53:00 | 18h 16m | Sickle & Sword | Wow, what an awesome game. The best one I have played so far. I liked the story-telling a lot, reminded me about Superbrothers, Sword and Sworcery, which was one of the greatest Indie games around. <br/> <br/>Well done. Really, really good :) |