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Cherishing.Team

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TimestampSince previousGameCherishing.Team's comment
Dec 17 20:01:00 Rolla Grolla Arena There are some issues with minor bugs, but I think the way you've turned the 2 button controls into a mechanic is really neat and a good idea. <br/> <br/>Wish we could try it 4 player!
Dec 17 20:07:00 6m 00s Vine I like the controls, although I got a bit dizzy! The audio is really nice too. The vine grows nicely and it's really satisfying to just make pretty shapes.
Dec 17 20:12:00 5m 00s Rosebud (Growing) I like this. The audio fits really nicely with the overall feel of the game and is a particular stand out for me.
Dec 17 20:18:00 6m 00s U.G.O Nice little nod to that film that's coming out ;) <br/> <br/>Music is nice too and I like the nice big pixels. Very difficult, but not unfairly so.
Dec 17 20:23:00 5m 00s IVY A superb little game, 5/5 for me. Great mechanic and nicely thought out puzzles with a unique flavour to the way it plays. Controls are neat and tidy, the looks suit it and the music that accompanies things fits perfectly.
Dec 17 20:29:00 6m 00s Deal With It It seems like a good idea, but I found it very confusing! It'd be good if you could find a way to teach how to play by holding the player's hand through the first week or something.
Dec 17 20:46:00 17m 00s Ragnar The Village Defender I love the deer, they look so cool. Ragnar looks pretty neat too to be fair. I found it a bit confusing (even after carefully reading this page) the first time around but I always love a bit of deforestation. Was good to see a guest appearance from the Niddhog!
Dec 18 12:21:00 15h 35m Solstand Hi everyone, <br/> <br/>I liked the mood a lot, and how well artwork (music and graphics) supported it. <br/> <br/>I'm probably missing some closure after the game is lost or win. Something to fit the narrative of the solstice and the fisher town. I hope you have some time to add it after the jam. <br/> <br/>I've played just a couple of times but I'm still wondering what would happen if the boat reaches the horizon. <br/> <br/>And regarding technical issues: first time I played I though the basket was my yield of food for that moon but it seems to be the stock. Probably a static asset would represent a stock much better. <br/> <br/>Cheers!!! A job very well done.
Dec 18 16:15:00 3h 54m itch +1 for awesomeness
Dec 23 13:47:00 117h 32m Sector 9 I like the graphics and the game is easily understood and very well presented. <br/> <br/>What can improve? <br/>- Level 1 (tutorial) is maybe too long. <br/> <br/>- the barriers and lasers don't look too dangerous in the first place. When you I meet the obstacles I'm not 100% they're dangerous. <br/> <br/>- I'd like to have a faster pace, it feels kind of slow. <br/> <br/>Well done!
Dec 23 13:58:00 11m 00s Double Helix Awesome game. <br/> <br/>I can only say that quite often I got false negatives because I was introducing the right sequence.
Dec 23 14:02:00 4m 00s There's Always a Bigger... Nice concept and fun. With a bit of artwork and fx this would be pretty attractive game
Dec 23 14:09:00 7m 00s Blobitronica Love the arcade vibe of the game. I can see myself playing something like this when I was a kid in the 80s. Well done
Dec 23 14:14:00 5m 00s Melissa - A Game of Choice Interesting approach. <br/> <br/>Keyboard input didn't work.
Dec 23 18:05:00 3h 51m Infinity Monkey Autocorrect I feel like HemingApe after this experience. :P