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Boltz Interactive

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TimestampSince previousGameBoltz Interactive's comment
Dec 15 07:02:00 Square Exit Well laid out, the timing has to be perfect, but it's what lets you know you're on the right path, or the wrong path.
Dec 15 07:09:00 7m 00s SHOOT'N GROW "Flash Sales" on upgrades are ingenious. Great idea. <br/> <br/>Color cycling is a little nauseating, I suppose it helps a plain square feel less plain though.
Dec 15 07:22:00 13m 00s Rooter Love the root animation! I like the innovation in your control style. How do you give 3 options with 2 keys on a square grid? It may be ultimately a little hard to control though, or at least to get it to do what you want, but then that is part of the challenge.
Dec 15 07:38:00 16m 00s Ritual of Flowers Great Backgrounds and the site was a nice touch. While ultimately 2 button controls, i think the game was harder for it, but not more rewarding. It didn't seem to complement the gameplay.
Dec 15 07:48:00 10m 00s Sector 9 Loved the neon color splash choices.
Dec 15 08:10:00 22m 00s The Quest Of The Two Buttons Great tension trying to balance left and right attacks.
Dec 15 08:32:00 22m 00s Grow Unless you game is inception, no, this is not the correct embed: http://ludumdare.com/compo/ludum-dare-34/?action=preview&amp;uid=62494 ;-) <br/> <br/>I would just leave it out. I liked the light effects. The triangles are hard to get the one you want selected though.
Dec 15 08:49:00 17m 00s RITUAL Great build and atmosphere at the end! I was like "Ha! I know the secret path!" :-P
Feb 24 05:13:00 1700h 24m Tile Risers Made my way here from http://etodd.io/ checking out your dialog tree. Nice game!