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Bensonance

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TimestampSince previousGameBensonance's comment
Dec 23 16:52:00 Super Lefty Garden Fighty Great little game! Gorgeous art, great music, and effective sound effects! <br/> <br/>The gameplay got a little repetitive, although the scaling of difficulty with groups of enemies in quick succession was neat! I think some enemy variety (speed, movement type, floating/ jumping) etc. would have gone a long way. Just blending the same sprites a different color to represent different behaviour would have been great. <br/> <br/>Great job!
Dec 23 17:09:00 17m 00s Major Tom Excellent game! <br/> <br/>Adore the mood, graphics and music. The gameplay system is really clever and neat. Really loved the secondary satellite idea. I love how much detail you put into the world! <br/> <br/>I do think the satellite is a bit too trick to control, but it's really hard to do this right without good playtesting. <br/> <br/>Great job and congrats!
Dec 23 17:17:00 8m 00s Mt Etubo Sweet little game! <br/> <br/>Really like the idea of the game, and the perspective/graphics work well too. <br/> <br/>It's a bit tricky to play at the moment - I think you need more feedback that you're getting damaged (screenshake/sound etc.) just so that it's clearer. I'm also not sure that the health part was needed? I really enjoyed fending away villagers - I think more of a focus on that part of the game would have been great. <br/> <br/>Good job! :D
Dec 23 17:26:00 9m 00s UPSQUID Awesome game! <br/> <br/>The controls are superb, the graphics spectacular, and the music excellent and the fan-service on point. <br/> <br/>Congrats on an awesome gamd!
Dec 23 17:39:00 13m 00s Left-leaning Absolutely brilliant! <br/> <br/>I adore the way you designed this game - very simply mechanic and a slow introduction of level elements that change the gameplay. Great job on the death game feel - made the constant dying sorta enjoyable :P. <br/> <br/>Congrats! :D
Dec 23 17:46:00 7m 00s Concrete Jungle This is excellent! <br/> <br/>Love the controls of the the vine - satisfying to use! Love the little sprite flashes to communicate time passing - such an elegant way to do that while still keeping the game real-time. I also enjoy the brave design choice to have a definitive end to the game, rather than an 'endless-viner' or something. <br/> <br/>Congrats on the great game again! &lt;3