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PTSnoop

Feedback comments for LD33

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TimestampSince previousGamePTSnoop's comment
Aug 24 17:42:00 Frankenstein's Monsters, Inc. My thoughts: <br/> <br/>- I kinda feel like all those hospitals built in the endgame should have had some effect on the rate of body part acquisition... :P <br/>- I was struggling to read the text in the top-right box - it might be worth moving the monster's head down a bit, so the light text is on a darker background. <br/>- Also, it might have been worth giving monster workers some advantage or disadvantage over human workers - at the moment, as I understand it, 4 monsters = 1 human, so there's not really any situation where you'd choose monster workers over human ones (unless you're not getting any applicants because of public outrage, but I never had any problems there). <br/>- On the plus side, the difficulty curve seemed just right - not so simple as to have an obvious cookie-clicker "right answer" the first time round, but not so opaque that us players have no hope of figuring the system out. Which in this sort of game is a tricky balance to hit, so well done!
Aug 24 18:31:00 49m 00s Orange Squares...Beware! Very good game... not sure how it fits in with the theme, though!
Aug 24 19:14:00 43m 00s On the Growth of Ludum Dare and the Selection of Themes Well, that was... refreshingly meta.
Aug 24 19:43:00 29m 00s Carewolf I, too, tried for a everybody-lives second playthrough. (And I, too, would have liked some sort of "congratulations!" message. Ah well!)
Aug 27 18:30:00 70h 47m Je Suis Monster Truly, the most beautiful crush-all-the-cars game I think I've ever seen...