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Feedback comments for LD33
madcapacity's games and stats for all events →
| Timestamp | Since previous | Game | madcapacity's comment |
|---|---|---|---|
| Aug 24 23:12:00 | Good as Hell! | Neat game :) I was a little confused at first but then I got it. | |
| Aug 24 23:15:00 | 3m 00s | Road To Hell | Running into a red car would slow down the player to a snail's pace. |
| Aug 24 23:20:00 | 5m 00s | EVILATOR | Awesome game, looks really polished and played very smoothly. A super creative idea, I can see this being expanded upon. I felt very evil! |
| Aug 24 23:21:00 | 1m 00s | Firebreathing Bonefish Game | The memory leak was an excellent way to add a time limit to the game XD |
| Aug 24 23:25:00 | 4m 00s | Grave | Great game, the combat felt weighty. I loved your art! Played through a couple of time. |
| Aug 25 01:11:00 | 1h 46m | Kaiju A-Go-Go | Godzilla came across my mind while thinking of my game idea :) <br/> <br/>Felt a little slow to control. |
| Aug 25 01:11:00 | 0s | Bakamon | The size of the window was too small or the speed of the character was too high. I would run into things that I couldn't anticipate because there was such a small amount of time to react. <br/> <br/>Fun little game :) |
| Aug 25 01:13:00 | 2m 00s | Clicky Clicky Zombie Killy | Wen link isn't working :( |
| Aug 25 01:15:00 | 2m 00s | Echo, | Cool game mechanic! |
| Aug 25 01:22:00 | 7m 00s | The Legend of Monsters | Clever game, the movement mechanics was a fresh take on moving around a top down dungeon. It played well into the tropes that monsters in a dungeon only move in certain directions. <br/> <br/>Well done! |
| Aug 25 01:35:00 | 13m 00s | Cthess | Art was nice, too bad the game wasn't more fleshed out! |
| Aug 25 01:39:00 | 4m 00s | Is That Me? | Cool concept, some real potential there. The characters were not responsive enough. I was frustrated that the characters seemed so heavy and didn't move when I wanted them to. |
| Aug 25 01:42:00 | 3m 00s | Manster Ltd | Couldn't run, need an executable |
| Aug 25 01:45:00 | 3m 00s | (You are the) monster gaiden | Fantastic graphics! The game has a lot of potential. |
| Aug 25 02:06:00 | 21m 00s | Interloper | A great creepy ambiance, it felt kind of like a scene from an Alfred Hitchcock movie. Bravo! |
| Aug 25 02:14:00 | 8m 00s | Monster Loop | I like the idea so far. It would be cool to see where you could take this! |
| Aug 25 02:20:00 | 6m 00s | Mutagenic | I love xenomorphs! 'nuff said :) |
| Aug 25 02:23:00 | 3m 00s | Shut the Front Door! | A list of the controls beforehand would've been nice. |
| Aug 25 02:24:00 | 1m 00s | 1925: Noire | Super cool style! |
| Aug 25 02:27:00 | 3m 00s | Me | Oh man, this game is gorgeous! |
| Aug 25 02:31:00 | 4m 00s | Who's the Monster! | Awesome visuals! |
| Aug 25 02:32:00 | 1m 00s | Village | Great work considering you said it was your first time using UE. |
| Aug 25 03:13:00 | 41m 00s | Super Chop | Reminds me of Hot Shots golf series, but at least I don't get frustrated when I don't get a perfect shot :P |
| Aug 25 16:52:00 | 13h 39m | Birdy Bridge | It would've have been nice if the jump function was smart enough to figure out short hops versus long hops. I found myself dying too often from over jumping... |
| Aug 25 16:54:00 | 2m 00s | We Missed You! | This is a hilarious use of the theme! |
| Aug 25 17:00:00 | 6m 00s | small blob friend | Nice water physics. If there was a way to empty out water, that'd be good to have. |