Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → elemel
Feedback comments for LD33
elemel's games and stats for all events →
| Timestamp | Since previous | Game | elemel's comment |
|---|---|---|---|
| Aug 24 07:40:00 | Nailed | Nice game! I like how you can decimate the prisoners early on and snipe the ones that are close to escape. My highscore was 25. <br/> <br/>Possible improvements: <br/> <br/>- The game could get progressively harder. (I didn't notice it doing that now.) <br/>- Nailgun upgrades. | |
| Aug 24 07:51:00 | 11m 00s | Lovers on a Park Bench | Trippy game with good atmosphere. I ended up killing my ex. Oops! I enjoyed the first part of the game the most. The combat part that followed felt disconnected from the first part. |
| Aug 25 07:44:00 | 23h 53m | Dungeons and Heroes | Nice game! I enjoyed playing it until my death at dungeon level 3. Maybe I should have realized that calling friends costs health. <br/> <br/>As you and others already have pointed out, some music and sounds would improve on the atmosphere. |
| Aug 26 09:01:00 | 25h 17m | Eye In The Sky | Really liked your game! <br/> <br/>Possible improvements: <br/> <br/>- I missed being able to dodge. Dodge and fire laser would be a cool move. Also, smash could be initiated with dodge + punch, reducing the number of controls. <br/>- It's not possibly to smash or fire laser while jumping. Jumping smash would be cool. |
| Aug 27 08:36:00 | 23h 35m | Monster Nom | I had to do "chmod a+x Monster\ Nom.app/Contents/MacOS/Monster\ Nom" on Mac before being able to play the game, but might have been me unraring it wrong. <br/> <br/>Agree with others that there's too little visual feedback on your movement. Animations were nice, the rest felt unfinished. Keep it up! |
| Aug 27 08:48:00 | 12m 00s | Museum City Boat | Quirky and fun game! Really like how the music changes when you exit the museum. I think it's hard to play fluently when you control everything with the mouse. |
| Aug 27 09:01:00 | 13m 00s | The Devil's Daughter | Well done! Especially like the content (art and voice acting). It's amazing that you were able to accomplish all of this in the short time available. <br/> <br/>Possible improvements: <br/> <br/>- Wall jumps should be triggered by jumping close to a wall, not by jumping while pressing against the wall. This would make it a lot easier to alternate between walls. |
| Aug 27 09:12:00 | 11m 00s | Forgotten Realms | Well done. Nice world and mood, but nothing to do. Also, I felt too constrained moving around. Would have been nice to be able to jump and climb. And maybe dig in some places. |