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elemel

Feedback comments for LD33

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TimestampSince previousGameelemel's comment
Aug 24 07:40:00 Nailed Nice game! I like how you can decimate the prisoners early on and snipe the ones that are close to escape. My highscore was 25. <br/> <br/>Possible improvements: <br/> <br/>- The game could get progressively harder. (I didn't notice it doing that now.) <br/>- Nailgun upgrades.
Aug 24 07:51:00 11m 00s Lovers on a Park Bench Trippy game with good atmosphere. I ended up killing my ex. Oops! I enjoyed the first part of the game the most. The combat part that followed felt disconnected from the first part.
Aug 25 07:44:00 23h 53m Dungeons and Heroes Nice game! I enjoyed playing it until my death at dungeon level 3. Maybe I should have realized that calling friends costs health. <br/> <br/>As you and others already have pointed out, some music and sounds would improve on the atmosphere.
Aug 26 09:01:00 25h 17m Eye In The Sky Really liked your game! <br/> <br/>Possible improvements: <br/> <br/>- I missed being able to dodge. Dodge and fire laser would be a cool move. Also, smash could be initiated with dodge + punch, reducing the number of controls. <br/>- It's not possibly to smash or fire laser while jumping. Jumping smash would be cool.
Aug 27 08:36:00 23h 35m Monster Nom I had to do "chmod a+x Monster\ Nom.app/Contents/MacOS/Monster\ Nom" on Mac before being able to play the game, but might have been me unraring it wrong. <br/> <br/>Agree with others that there's too little visual feedback on your movement. Animations were nice, the rest felt unfinished. Keep it up!
Aug 27 08:48:00 12m 00s Museum City Boat Quirky and fun game! Really like how the music changes when you exit the museum. I think it's hard to play fluently when you control everything with the mouse.
Aug 27 09:01:00 13m 00s The Devil's Daughter Well done! Especially like the content (art and voice acting). It's amazing that you were able to accomplish all of this in the short time available. <br/> <br/>Possible improvements: <br/> <br/>- Wall jumps should be triggered by jumping close to a wall, not by jumping while pressing against the wall. This would make it a lot easier to alternate between walls.
Aug 27 09:12:00 11m 00s Forgotten Realms Well done. Nice world and mood, but nothing to do. Also, I felt too constrained moving around. Would have been nice to be able to jump and climb. And maybe dig in some places.