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Feedback comments for LD33
crazya's games and stats for all events →
| Timestamp | Since previous | Game | crazya's comment |
|---|---|---|---|
| Aug 24 23:31:00 | The Pit | The fact that enemies like to spawn right next to you would have been annoying, if it weren't for the fact that there isn't any sort of goal anyway. Graphics are decent, at least. | |
| Aug 24 23:37:00 | 6m 00s | Orange Squiggles ...Beware! | Love the style, but the controls were a little unresponsive. |
| Aug 24 23:45:00 | 8m 00s | Crab Boss | I love the idea of a "reverse boss battle", but in practice it could use some work.. The combat mostly boils down to attacking with claws and using the jump when they get too close. The ukulele music was out-of-place and repetitive. |
| Aug 25 00:08:00 | 23m 00s | To Buy a House | Incredible aesthetic! The watercolor thing is great, although the monster himself stuck out like a sore thumb due to the weird outline. |
| Aug 25 00:12:00 | 4m 00s | Reverse Bossfight! | The controls make it borderline unplayable, what with the lack of real mouselook and the mouse continually escaping. |
| Aug 25 00:19:00 | 7m 00s | Quarantine | Upgrade system is neat, but the gameplay itself has little substance. |
| Aug 31 02:47:00 | 146h 28m | G.A.M.E | I had absolutely no idea what to do. It's just a mass of confusion. It succeeded in further convincing me that ceo of a big game company isn't a good job for me, but I knew that anyway. <br/> <br/>Now I have a headache. And an urge to watch Jim Sterling videos. |
| Sep 5 21:30:00 | 138h 43m | Melody Muncher | Wow! This is seriously addictive. The music is great, and the gameplay is easy to pick up yet hard to master. Simply incredible. <br/> <br/>I'm curious, did you create the music or the levels first? |