Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → jovoc
Feedback comments for LD32
jovoc's games and stats for all events →
| Timestamp | Since previous | Game | jovoc's comment |
|---|---|---|---|
| Apr 21 21:49:00 | Sal and Papa | Love the idea, love the tone, style and effects. Wish you'd been able to take it further. | |
| Apr 25 16:23:00 | 90h 34m | Love Will Always Prevail | Didn't work for me: <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: Main : Unsupported major.minor version 52.0 |
| Apr 25 16:26:00 | 3m 00s | Super Space Toaster | The os/x download only contains a windows exe, couldn't run it, sorry.. |
| Apr 25 16:43:00 | 17m 00s | BDOLD | Fun Game. I liked the variety of weapons. Gameplay felt kind of slow, I think simply increasing the rate of enemies could make this a lot more exciting. |
| Apr 25 16:49:00 | 6m 00s | HOW TO DESTROY AN ISLAND | Neat concept. I could see this turned into a pretty cool "activism" game, like an anti-Tropico or something. The items were clever. Probably my biggest source of confusion was realizing that I had to click back and forth between the item screens to make time pass once I was out of picks. |
| Apr 25 16:58:00 | 9m 00s | Rubiks | Good start for a platformer, but pretty incomplete. I think just making the movement and gravity faster would improve the feel of the gameplay. |
| Apr 25 17:05:00 | 7m 00s | the dispatcher | I didn't understand how to play. I couldn't get anything to shoot or do anything. The main view was just solid black rectangles for me. |
| Apr 25 17:10:00 | 5m 00s | Empty Promises | Fun game and impressive amount of content for the weekend. For some reason, seeing the "health bars" go UP really amused me. Use of theme was good, but I wish it had more effect on gameplay, as it is it's essentially the same as just a shooting game. Llama theme and tone was consistent and funny. good job. |
| Apr 25 17:16:00 | 6m 00s | Stop Stelio Kontos | There's a lot of content and stuff in there, but not enough actual gameplay. Good concept, creating items to make weapons. |
| Apr 25 17:21:00 | 5m 00s | A Bard's Song | Great idea. Fits in well with the theme. Cool overall to have an action game where you play as a support. The pixel-art graphics looked really nice, but it was hard for me to tell who was who, need to be clearer who is ally and enemies. Needs more background art to match the characters. Overall, though, really nice and quite a bit of gameplay in there for 48 hours. |
| Apr 27 16:54:00 | 47h 33m | MONSTER CANNON! | That's amazing! Love the cannonball animation. Great art style. Destructable building! Would be great with a 2-player mode |
| Apr 27 17:06:00 | 12m 00s | Unconventional Butts (WT) | Amazing game. Two-player in person works great. Very good fit for the theme. Stategy and action. Sometimes it was hard to see the backside of the cubes |
| Apr 27 17:08:00 | 2m 00s | Battle Isle | Very impressive amount of work for a 48-hour game. It blew my mind when the islands started moving around, did not expect that! The little units moving around was a nice touch. Good start for an rts. |