Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Dhim
Feedback comments for LD32
Dhim's games and stats for all events →
| Timestamp | Since previous | Game | Dhim's comment |
|---|---|---|---|
| Apr 20 09:13:00 | Boreocracy | Look amazing and funny, I am bookmarking the page to play when it is done | |
| Apr 20 09:40:00 | 27m 00s | Hot shot | Can you support second player through keyboard too because I don't have a controller :( <br/>I don't know how to start the game, is it possible to start without the controller ? |
| Apr 20 21:49:00 | 12h 09m | Blackboard Wars | Nice graphics and ambiant noise. I find it hard to avoid the yellow projectiles, maybe the eraser could erase them. I enjoyed the game |
| Apr 22 19:31:00 | 45h 42m | Bubbles and Fire | Short but fun, I loved how the level of water in the pool diminished when you refill. |
| Apr 22 19:32:00 | 1m 00s | Brain is your weapon | I got : No application seems to be running here! |
| Apr 22 19:45:00 | 13m 00s | Elements | Interesting variety on the weapons. Although the control were to clumsy and I quit before finishing the game. Polishing the controls and having a "tutorial" were you go through each weapons would make it a very nice game! |
| Apr 22 19:59:00 | 14m 00s | Shield of Light | Way to hard for me, I lasted 1'41 :( <br/>I liked the concept, the round and confined space, the audio and the background graphics. <br/>Didn't like : <br/>- I can't go through create nor shine the light but monster can. <br/>- I felt I was way to slow to do an avoid strategy or to reach the light in time, sometimes the light moved far away and monster cornered me without no way for me to escape. <br/> <br/>Upgrades (speed, life, larger shield...) would make a nice addition to the game. |
| Apr 22 20:08:00 | 9m 00s | Fish SLAP: Quest for the Princess Fish | Slapping is fun, Not sure I understood the dodging part |
| Apr 22 20:12:00 | 4m 00s | Fier Swords of Time 11 [Incomplete] | The game mechanic is very interesting! <br/>I don't know much about what constitute "pixel art", I like the graphic though |
| Apr 22 21:21:00 | 1h 09m | TANKED | This game is a ton of fun! |
| Apr 22 22:15:00 | 54m 00s | Malilbro | Lovely character design, background and mood are a bit grim for my taste but that is not a bad element in any way. <br/>I find it hard to know where to go or what to do, in particular how many feather are in a level and how many are expected to open a door to the next area, plus the fact that the next area only open when you come close to it make it difficult to understand. Your weapon ( a piece of paper ? ) is slower than the character making it difficult to shoot and avoid the monster. <br/>Good entry |
| Apr 23 09:06:00 | 10h 51m | They Come from Behind | I died a lot. Waiting 20 seconds for the initial dialog to repeat one more time made me rage quit before going very far in the game. What I played was nice though |
| Apr 23 15:37:00 | 6h 31m | Abort This | Oh man those floors hurt my eyes! <br/>The control are strange at first but I became used to it. |
| Apr 25 11:27:00 | 43h 50m | SNIFF | Amazing, a bit sensitive on a track pad though |
| Apr 25 11:36:00 | 9m 00s | ColourBots | Nice Entry! <br/>I ran a long time not seeing any enemies, then turn around and a long line of twelve was pursuing me. I think that maybe the AI track the player from too far away. |