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cambrian_era

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TimestampSince previousGamecambrian_era's comment
May 6 02:49:00 iRevolution Cool, I liked the concept; I'm a fan of 'reverse the gameplay' concepts. I had a hard time at first since I kept recruiting people too close to the edge of my influence, meaning that they'd always fight any potential recruits before they could be recruited. But I did eventually win!
May 6 02:54:00 5m 00s Iridescent Very pretty, cool mood, nice graphics. I did find the mechanics a bit tricky. Namely, I would've really liked an indicator of where my shots would go. Shooting dark things in the darkness is tough enough. I'm sure that's a time thing, but in a future version, it'd be nice to be able to line up trick shots, see how they bounce, etc.