Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → AdricZero
Feedback comments for LD32
AdricZero's games and stats for all events →
| Timestamp | Since previous | Game | AdricZero's comment |
|---|---|---|---|
| Apr 21 12:09:00 | The Grand Carpet Hotel | Innovative game with nice graphics. The music volume is way too loud compared to the sound effects. | |
| Apr 25 14:25:00 | 98h 16m | LIGHT | Like the idea, implemented very well. |
| Apr 25 21:23:00 | 6h 58m | SoulWeapon | really nice looking and unique with the noise effect and glitches. really refreshing and polished entry |
| Apr 26 13:33:00 | 16h 10m | The Legend of the Yo-Yo Salesman | Great entry. Wished it was a longer. Was looking for combos when hitting more than one enemy at a time. It was satisfying to destroy enemies on the return trip of the yo-yo. |
| Apr 26 14:09:00 | 36m 00s | Glorch's Great Escape | Great game. A lot of fun and innovative concept. |
| May 2 11:47:00 | 141h 38m | The Rock the Paper and the Scissors | Very talented team. Polished, innovative and fund to play game. I love the music. |
| May 2 12:13:00 | 26m 00s | Fathom | Cool game. Impressive for just 3 days solo. Innovative, fun to play and polished. |
| May 9 13:43:00 | 169h 30m | Funky Knight | Great graphics and voice acting. I could not get past the first guard though. |
| May 9 13:52:00 | 9m 00s | A Good Tunnel Is Hard To Dig | Challenging. I got a lot of use out of the "R". |
| May 10 16:20:00 | 26h 28m | Anagram Attack | Fun to play. Nice to see a typing and puzzle game combined. Made it to word 44. |
| May 10 16:29:00 | 9m 00s | Greedy Knight | Very nice graphics and audio. Difficult to play for me. It does not seem very unconventional though. Overall very polished game. |
| May 10 16:36:00 | 7m 00s | infusion | I'm never really figured out what I was supposed to do. The weapon didn't seem to have an effect. I came back to the description and comments and it got that I had to fuse together enemies, but couldn't get the first 3 to follow me or anything. On the 4th screen, got them to fuse together, but then still couldn't kill the combined entity. I love the mood created by the music and audio effects though. I think making it a little more clear what I needed to do would have helped. |