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Feedback comments for LD31
Arowx's games and stats for all events →
| Timestamp | Since previous | Game | Arowx's comment |
|---|---|---|---|
| Dec 8 11:19:00 | EverChangingMaze | Like the idea, although I think you should have included the dog image as a sprite in the game. <br/> <br/>You need to look into A*Pathfinding for the AI or you can cheat by using physics and just adding bounce and a test to see if the AI has not moved to change direction. <br/> <br/>Or there are some simple rules for finding your way out of a maze that might have helped check on wikipedia. | |
| Dec 8 12:00:00 | 41m 00s | Oshters Fishers | Great looking and sounding bio-sim. Would be cool if you had boids like shoaling and a basic fox/rabbit/carrot population simulation. |
| Dec 8 21:48:00 | 9h 48m | Ant Farm | Nice little concept. I think you might need to make the arrows for assigning ants more like buttons. Took me a while to work out what to do. <br/> <br/>Arrow keys or WASD for scroll would be nice. Great little tune as well. |
| Dec 14 13:48:00 | 136h 00m | Zombie City | Nice work. <br/> <br/>Further improvements and you will have a great little game here. <br/> <br/>Maybe if the zombies were hiding in the houses as well. The players could have range attacks and specialist weapons abilities. Or usable items as cards. <br/> <br/>Variety of Zombies. <br/> <br/>Clearer objective to win. <br/> <br/>Have fun making this great! |