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Feedback comments for LD30
smizmeal's games and stats for all events →
| Timestamp | Since previous | Game | smizmeal's comment |
|---|---|---|---|
| Aug 26 22:23:00 | Tough Love Machine | Good puzzles. Surprisingly hard, but very fun! The simplicity/friendliness of the style is really nice -- it stops you from getting mad at it. | |
| Aug 26 22:44:00 | 21m 00s | Constellation | It was a little confusing at first (took a little while to figure out what to do), but it was good after that. Something to check out for is when the planet hover text goes off screen, you could shift it up/over. I like the names of the planets. Nice game! |
| Aug 26 23:05:00 | 21m 00s | Acting Outcome | The little guy got stuck once :( Cute art / clever idea. |
| Aug 26 23:08:00 | 3m 00s | Bump Da World | Nice art and good idea. One feature to add would be restart without restarting the browser :) |
| Aug 26 23:26:00 | 18m 00s | Groups of Seven | Wow! That was fun and actually had great progression to this. Great, great idea. You could turn this into a fun mobile game :) |
| Aug 26 23:29:00 | 3m 00s | Styx | Nice art and style. Who doesn't want to shoot lasers to blast skulls across the river Styx? |
| Aug 26 23:39:00 | 10m 00s | Spayce! | Beautiful and surreal. Had no idea what was going on at first, but I ultimately connected worlds :) |
| Aug 26 23:52:00 | 13m 00s | Negative Space | Ha, nice, who doesn't love a cliche ending! Overall good game. I didn't have any issues besides the slow movement. |
| Aug 27 00:21:00 | 29m 00s | Connected Worlds Defender | Very fun. I enjoyed the resource managing, but the crazy shooting/explosions during fights was the best. |
| Aug 27 00:30:00 | 9m 00s | Delirium | Ha, this cracked me up. I like that you embraced your chosen surreal art style. |
| Aug 27 00:47:00 | 17m 00s | Holodeck Adventures | Super cute game. I'm a Star Trek fan so I got all the references ;) I will say, though, it was hard to find the rope. |
| Aug 27 01:55:00 | 1h 08m | The Circle Of Life | The sounds man... the sounds... (very funny game!) <br/> <br/>I like the progression and use of the theme. |
| Aug 27 02:04:00 | 9m 00s | Supreme Tower Racing | Funny character art! The biggest challenge was of course the sliding. I also like that you included a credits level. |
| Aug 27 02:11:00 | 7m 00s | Aurum | Hey, I won! I like the incremental nature of the game. Nice idea. |
| Aug 27 02:24:00 | 13m 00s | Galactic Planet Wrangler | HILARIOUS. Great art style, great game. |
| Aug 28 02:06:00 | 23h 42m | Astral Crossroads | This is excellent. Beautiful art style and fun game mechanics. I'd like to see more :) |
| Aug 28 02:14:00 | 8m 00s | Switchboard Connection | Good use of the theme. It would be fun if you could connect the wrong people or eavesdrop on their conversations :) |
| Aug 28 02:22:00 | 8m 00s | Phil and Charlie's Adventure | Haha, the falling through space is the best part :) |
| Aug 28 02:27:00 | 5m 00s | Intergalactic Delivery Services Corporation | Very good use of gravity / trading among planets. I didn't have any trouble with the UI. The levels were fun, too! |
| Aug 29 01:59:00 | 23h 32m | Clashing Galaxies | Wow, this had a challenging learning curve, but the easy game mode helped learn. Amazing you made an entire 4x game here :) <br/> <br/>Now make a 3+ player version! |
| Aug 29 02:04:00 | 5m 00s | Space Ace | Great to see a typing game! It is an underrated game mechanic. <br/> <br/>This was fun and harder than it first looked :) |
| Aug 29 02:12:00 | 8m 00s | Course Collision | Clever mechanic and fun game -- I wish I was as good as the AI! |
| Sep 4 23:00:00 | 164h 48m | Disconnect | Really, really great game. I had as much fun failing as I did arranging the ship. Love the spaceonaut dude -- he valiantly gave his life many times. |
| Sep 4 23:13:00 | 13m 00s | Planetbeam Z | Great use of typing -- it is an underrated mechanic. It's a bit short, but its still a very fun and stylish game. |
| Sep 4 23:28:00 | 15m 00s | Azure | Beautiful art and nice atmosphere. I found the messages in the bottle to be a little unclear, but I really liked the sudoku-type puzzle solving. |
| Sep 4 23:32:00 | 4m 00s | Tethernum | Brilliant, fun, and crazy hard. |
| Sep 4 23:42:00 | 10m 00s | Multifaceted | Woah! This was extremely good and deserves much more attention. I had a lot of fun playing it. The point system (the rewards for near misses, variety, thinking with portals, etc.) is great fun from the player point of view. Nice art/music assets as well. <br/> <br/>If you added a few more portal levels and obstacles/challenges to up the difficulty (even faster rotation/speed) this is the kind of thing people might pay for :) |
| Sep 4 23:57:00 | 15m 00s | Midgord Vikings | Amazing art style. It's a pretty fun resource management. Best way to improve it would probably be to add an ending 'event' besides time running out. How about: Ragnarok!! That would be appropriate :) |
| Sep 5 00:04:00 | 7m 00s | Galactic Bonding | The main mechanic is clever. It could be extended to have levels where each new level introduces a new "dad" expression. I imagine it would be really hard past 6 or so. <br/> <br/>Charming game! |
| Sep 5 00:11:00 | 7m 00s | LudumShudum | Good and fun central mechanic. |
| Sep 10 23:50:00 | 143h 39m | Noah's Hoover | Great concept and execution. I really appreciated the different mode/levels (tutorial, showcase, etc). Of course, the art is excellent and charming -- it adds a lot to it. <br/> <br/>Also, I love beaming animals into space -- that never gets old! |
| Sep 11 21:27:00 | 21h 37m | System Harvest | Stylish game. The resource management is a bit tricky and confusing at first, but that's to be expected. <br/> <br/>Also, this is probably the best looking interplanetary resource game I've seen so far this compo :) |
| Sep 11 21:39:00 | 12m 00s | Co-uple | Nicely polished game and fun puzzles. Reminds me a little of "Block Dude," an old game that was on calculators -- but with teleporting blocks. The art, animation, and music all really add to the game. <br/> <br/>I used HaxeFlixel in my game, too :) |
| Sep 11 21:45:00 | 6m 00s | SpellChain | Very original and fun game. I think the best strategy is to spread out along the corners and watch out for areas with no vowels! |