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Feedback comments for LD30
samooJAM's games and stats for all events →
| Timestamp | Since previous | Game | samooJAM's comment |
|---|---|---|---|
| Aug 27 18:35:00 | Space blah | Honestly, I prefer v-wing / wings style control scheme (left, right rotates). The camera movement is great tho! | |
| Aug 27 18:59:00 | 24m 00s | 1000 mph - The Breach | I played with a xbox controller. Difficulty curve could be improved because the first level already feels frustrating at times. And the second one feels like its two times harder than the first one. <br/> I digg the low poly style tho very much and the music. |
| Aug 27 19:21:00 | 22m 00s | Stellarlink Corp | Good innovation, never player anything like this. Was a bit slow to get into the game but the tutorial fixed that issue mostly and after you got more options to shoot from it started to get interesting. Requires some multitasking skills i think (or you can improve your multitasking skills with this game). Great job with the theme and overall. |
| Aug 27 19:30:00 | 9m 00s | NOODLE FEELING | Was even better with a xbox controller. Truly great noodle physics. Not much of challenge tho. |
| Aug 27 19:50:00 | 20m 00s | Mansion on the Hill | Kinda what is happening in real life. Need to be aware about what you are buying and where it's from. Great job with the game! |
| Aug 27 20:01:00 | 11m 00s | Dreamshift | The controls felt a bit stiff. Transition between worlds could be faster too. Good points from innovation and theme :) |
| Aug 27 23:58:00 | 3h 57m | I Must See You | Gfx are super polished and the soundtrack fits well. |
| Aug 28 00:23:00 | 25m 00s | Lullaby | I'm a big fan of yours. Again awesome job with the whole art thing, atmosphere and audio. The ending was unexpected and cool. BUT I wish that you could bounce the ball off from the walls. Keep up! |
| Aug 28 00:30:00 | 7m 00s | World of Joy | Yay, I got claps! Kinda nice idea. The leaves could be highlighted with some other color because I didn't notice it in the first round. |
| Aug 28 00:38:00 | 8m 00s | Pink Parent | 96 turns. Was a nice challenge. Clearly this kind of game needs more iterations before it feels more natural to play and 48 hours isn't enough for that. Very good job! |
| Aug 28 00:54:00 | 16m 00s | Intersolar Super Spaceway (Excellent!) | Honestly, this way more fun than I expected. Shame that it was so short. The Windows 95 theme was interesting :D. Best part was the battle with many many objects and shooting them with the secondary cannon. Good job! |
| Aug 28 01:05:00 | 11m 00s | Everything is CONEcted | Couple of major issues I would fix first: the shop and make cones jump randomly instead of when players jumps (they can't read my mind or can they :P?). Upgrading seems to work quite nicely. Good effort! |
| Aug 28 04:19:00 | 3h 14m | PRISM | Well balanced game, i.e. all aspects of the game from overall feel to mood are taken care of well. If you want to improve something then I say you could start from the controls, they were ok tho. |
| Aug 28 15:17:00 | 10h 58m | > Continue | Interesting idea. I love this kind of games where you can be part of creating a story. |
| Aug 29 01:40:00 | 10h 23m | The Asteroids I Call Home | Played with a xbox controller and I was pleased with the controls. Well used the theme also. However, the one hit kills were too much because I could die from a random laser while flying fast. |
| Aug 29 02:26:00 | 46m 00s | Sunny Days | Good effort :) |
| Aug 29 02:51:00 | 25m 00s | Bi-Bob | Aww sucks that you're not allowed to fix those bugs. This is one reason why everyone should let(or force) people to play test before the combo is over. However the idea is working and pretty unique. I love the medieval style music and the subtitles were great. |
| Aug 30 01:26:00 | 22h 35m | Lava Is Last | Innovative brain puzzle! The subtitles could be more to the fore, as it disappears quite quickly and the font is small. What's up with the particles, because they were not needed at all, to make it harder? Some upbeat music would fit well with this. <br/>Good job! |
| Aug 30 02:30:00 | 1h 04m | Murder Between Worlds | Very good mood! I like the gfx style and art. <br/>I would prefer to know who actually was the murderer, now it feels pointless who I arrested. |
| Aug 30 02:56:00 | 26m 00s | Shiba 2 world escape | The beginning is hard because it's so dark and as a player I don't know how the fox moves and how everything interacts. So I suggest you make it less dark or add a tutorial before the game starts. In the second room I managed to glitch myself out of the wall but I was jumping so I kinda caused it. The fox model and animations are impressive. The controls are great. I like how the camera works. Great job! |
| Aug 30 03:05:00 | 9m 00s | SILENCE ... NOISE | Cool that you allow players to create more content. Art could be more polished but it works. Good job! |
| Aug 30 03:07:00 | 2m 00s | Floating Island Defence | Fix please |
| Aug 30 03:23:00 | 16m 00s | Mirrored Forest | More helpful subtitles would be good, tho it was fun to figure out myself how the system works. Didn't know what to do in the third area and I think I didn't get that subtitle text that's in the screenshot or I didn't notice it before it disappeared. Very nice mood, felt like i'm in a fairy tale. The water shader and using it in the gameplay is clever. |
| Aug 30 03:45:00 | 22m 00s | Sun God Star Bridge | Finally a game that feels like a game. I got about 46k score. Well use of the theme. The rainbow bridge was cool looking. Good audio and art. Needs more variety. |
| Aug 30 03:56:00 | 11m 00s | Galactic Empire | Don't be so harsh on yourself. There is many worse games I had to play here. Good effort and keep learning! |
| Aug 30 04:23:00 | 27m 00s | Conflicting Landscapes | Awesome innovation here. I beat the game and the ending was staggering. Was quite interesting to figure out how the game mechanics work. Took a while to find those black orbs when I was playing with pusher and attractor. Wasn't clear at first what the orbs do. |
| Aug 30 04:32:00 | 9m 00s | Moqua | Good job! The sockets were same color as the other platform so at first I didn't notice them. |
| Sep 2 16:06:00 | 83h 34m | DINO BOLT | Clever idea to use double rhinos. Gfx feels good. Controls feel good (I like how it resets to center). I don't feel the theme. Too easy game for this genre. <br/>Good enough to further develop it. Good job! |