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Feedback comments for LD30
reecpj's games and stats for all events →
| Timestamp | Since previous | Game | reecpj's comment |
|---|---|---|---|
| Aug 30 09:48:00 | Shooty Space | Awesome job! Some really nice effects touches, I'd love to know how you did the thruster cones (particles?) | |
| Aug 30 10:00:00 | 12m 00s | Cohack | Nice one, interesting decision to not allow going anywhere a piece has been that turn. Impressive making a hex-based game with AI in a short time! |
| Aug 30 10:13:00 | 13m 00s | Two Empires | I couldn't get past the floating cube platforms part (where all the balls drop). First person floating platform puzzles are not advisable! I'm not sure why you have a (shield?) rectangle blocking quarter of your view, it doesn't seem like it is useful. The backstory is not reflected in the game (this is very hard to do though in my experience). It's a nice effort but probably don't pursue this project, make some simpler games instead! |
| Aug 30 10:21:00 | 8m 00s | Sol | Brilliant job, love the gameplay, graphics and names of planets! Impressive you did it in OpenGL in a short time! |