Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → maloki
Feedback comments for LD30
maloki's games and stats for all events →
| Timestamp | Since previous | Game | maloki's comment |
|---|---|---|---|
| Aug 25 03:23:00 | Connector World | The controls felt unwieldy at first, but once I got the hang of it, it played okay. I loved the last few bits! I wondered if I missed something and had to reset, but no! Good job! :D | |
| Aug 25 03:29:00 | 6m 00s | Coloride | Fun game! The little surprise at the start was lovely. With a only race for a high score, it leaves me wanting more though. <br/> <br/>Nice clean UI, too! :D |
| Aug 25 03:48:00 | 19m 00s | Meld | Interesting concept indeed! Got stuck a few times on some characters though - some reset button, maybe? <br/> <br/>At first I thought that the world was intended to be black & white. I could work! Up to you. :D <br/> <br/>More focus can be placed in locking the camera. Loved how one character just drops in on one screen to the next. Promising work you have here! :D |
| Aug 25 05:00:00 | 1h 12m | Flicker | Love the concept & the atmosphere is just great! :D Good job! :D |
| Aug 25 05:08:00 | 8m 00s | PEW PEW PEW PEW | Looks so simple yet very challenging! Awesome work! :D |
| Aug 25 05:38:00 | 30m 00s | Coral | Reminds me of data-moshing. :D it's a little disorienting but the game feels like those sidewinder games that I love! The end-level art is so pretty, too (well, each of them have their charm :D) |
| Aug 25 05:42:00 | 4m 00s | Negative Space | I agree with the slugging movement. Good work laying out the puzzles! :D |
| Aug 25 06:59:00 | 1h 17m | Blue Screen | Sometimes movement is on the slow side, but overall I like the game. :D I love how you can roll! The cyberspace area can be a little disorienting, but it worked fine. Good job on this! :D |
| Aug 26 03:31:00 | 20h 32m | This Way! | Fun! Would probably be cool to have a way to increase the number of turns and keep the score going. Good job! :D |
| Aug 26 09:54:00 | 6h 23m | Light Year Wars | Loving it! Clean style with addicting gameplay. :D |
| Aug 26 12:18:00 | 2h 24m | Convergence | Interesting concept! Quite difficult but should work well with some way to communicate with your fellow player. :D <br/> <br/>Good job! :D |
| Aug 27 13:56:00 | 25h 38m | Keyboard Shootout | Why 'Esc' to start? :P <br/> <br/>More words would really be great. it was fun typing things out~! Only got to 69 though. hahaha! <br/> <br/>Art sort of reminded me of old games where things were basically one color, except with different shades. :P All it needs is the bend at the edges, interlacing and the screen refresh. :P |
| Aug 27 14:29:00 | 33m 00s | Close Your Eyes | Cool, clean, fun game! What more is there to ask? it probably be interesting to have tones as the ball hits the pieces and add a little layer to the music. Either way, it works as it is right now. Good job! :D |
| Aug 27 15:39:00 | 1h 10m | Crossworld Club | Fun entertaining game. :D |
| Aug 27 15:48:00 | 9m 00s | Constelation Builder. | Music and sounds were indeed loud. Love the controls! I miss games with those type of controls.... :P Movement was solid and fun! |
| Aug 27 15:56:00 | 8m 00s | NOODLE FEELING | I love the quirkiness of this game! The music art and well, everything meshes so well with each other. Udons to you! |
| Aug 28 12:18:00 | 20h 22m | Tribe of the Giant | I was intrigued by the art. When I first played it, it was quite confusing at first, but I eventually got what things were. At first I thought that the top part was a mirror of what I was doing, except with a different color scheme and then remembered the theme. Connected worlds! <br/> <br/>Difficult indeed, but quite amusing to play. Good job. :D |
| Aug 29 19:34:00 | 31h 16m | Alone Together | Interesting concept. The key mechanic seemed to go AWOL after it was introduced. <br/> <br/>Either way, this has some potential. Mechanics are there, just needs a little more content. Good job! :D |
| Aug 29 19:37:00 | 3m 00s | Connecting LD30 to the Real World | Love the concept! Great to see the community in a different perspective. :D |
| Aug 29 20:03:00 | 26m 00s | Souzou Cliff | Great graphics and music. :D I didn't like the slippery feel of the ground collision. Sometimes the character would bounce down steps and then fall. In this platformer, I didn't feel like I was control. It make the lengthy levels needlessly more frustrating to navigate. <br/> <br/>Otherwise, wonderful effort here. Story intrigued me and kept me going. Music helped a lot in capturing the mood too. Good job! :D |
| Aug 29 20:26:00 | 23m 00s | Stratera | Interesting concept. Map & mechanics is a little confusing at first, but easy to pick up once the momentum starts. <br/> <br/>Loving the art on this one. :D |