Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → jayhof
Feedback comments for LD30
jayhof's games and stats for all events →
| Timestamp | Since previous | Game | jayhof's comment |
|---|---|---|---|
| Aug 26 01:04:00 | Antipode | I really like the idea, nice implementation of connection in between worlds. Would like to see more levels but I can understand the lack of time :) <br/> <br/>If you get the chance try our game :) | |
| Aug 26 01:09:00 | 5m 00s | 4 Dimensions | The controls are a bit rough, it's hard to get that you only rotate when you're moving forward. The background graphics are amazing, I'm really enjoying the music too really fits the mood of the game. |
| Aug 26 01:16:00 | 7m 00s | Cablage | Amazing models, the eerie music fits perfectly. Great work! |
| Aug 26 01:22:00 | 6m 00s | Connect teh Worlds | Man it's hard to connect teh worlds! I only managed it three times. I like how you have to collect the world's key to unlock it first, kinda feels like my way to the car in the morning ;) |
| Aug 26 01:36:00 | 14m 00s | IsoWorlds | I like your idea about building a bridge in between worlds combined with the resource collection system. I would have enjoyed it more though if the two worlds were more disconnected, I placed my builder on the left "world" and he walked over the void and started building the bridge from the other side :) |
| Aug 26 01:42:00 | 6m 00s | Naboka Between Worlds! | Timezones are no excuse, deadline and starting time were at 3am for me ;) <br/> <br/>I like your character sprites but the hitbox is really unforgiving. |
| Aug 26 01:44:00 | 2m 00s | Connection Failed | Haha oh man, not only did the connection fail, I failed and shot myself while trying to get those damn pandas! |
| Aug 26 02:04:00 | 20m 00s | Hyperdrive Frontier | Very nice! The overall art style is nice an consistent, the way the ship handling and crosshair feels is solid. <br/> <br/>Still, I find the theme is not being used to it's full potential. |
| Aug 26 02:15:00 | 11m 00s | What Could Possibly Go Wrong? | Such a nice feel to the shooting, I could not bring myself to stop. The art style is very nice as well. Body parts flying everywhere blood and explosions what else does a game need? ;) |
| Aug 26 02:39:00 | 24m 00s | The HUDSHOOTER Proxy | You really hit the theme on the head, very cool idea. Great graphics and music, the controls feel very solid. The only thing I would find needs improvement in the concept is that I don't want to wait on the mouse to make my next move for so long. |
| Aug 26 12:08:00 | 9h 29m | Unbounded | I like me a good pixel sword fighting game, played it till the end. When I run and jump it did not recognise the jump button and I fell down the pit. Also I think I had infinite stamina? :) |
| Aug 26 12:14:00 | 6m 00s | Contested Systems | I'm enjoying the idea of firing yourself on a new planet to take it over it's a cool mechanic. Some space music in the background would have kept me playing a bit longer |
| Aug 26 18:22:00 | 6h 08m | Oculus Souls | Cool art style and cool music. The combat feels a bit static, it's still fun though. Great job! |
| Aug 26 18:34:00 | 12m 00s | Connected Worlds by Jacksack and JordanFitz | Cool game idea, drawing your own faces is a nice touch. The game overall feels polished and well thought out, nice job! |
| Aug 26 18:39:00 | 5m 00s | Fender Bender | Fun game and the graphics look great. |
| Aug 26 18:50:00 | 11m 00s | Journey Home | Really trippy graphics, would have loved some music with it. I made it back home and was wishing for some more adventures. |
| Aug 26 18:55:00 | 5m 00s | Mammoth Monkey Mole | Cool game with same hard puzzles, good job! |
| Aug 27 10:15:00 | 15h 20m | Trapped in a Computer | I really like the look and music of your game. It's very hard though I could not figure it out, still enjoyed, thanks! |
| Aug 27 10:21:00 | 6m 00s | Contraband | Cool concept, the music is awesome. When I finished an assignment I chose two upgrades (with the checkboxes) there is no way of unchecking a checkbox. Also I could add as many orders as there's items on the list even if I was out of money, the notice "not enought money" worked though. <br/> <br/>Still enjoyable overall, thanks for your work! |
| Aug 27 10:25:00 | 4m 00s | Impact | This looks great, love the art style. There's also a variety of enemies which is nice. Some music would have been great. If you continue working on it maybe make the ship not stop immediately when I let go of the button. Great game, thank you! |
| Aug 27 10:32:00 | 7m 00s | Solar War | I couldn't try the multiplayer mode, but that you made one in the short time is pretty cool. The art style is pretty cool as well, it took me some time to get used to the controls, but after a while I figured it out. <br/> <br/>Would have really liked to see some more gameplay to this, like actual trades going on in between the connected worlds, maybe the other players can then shoot the trade ships to prevent you from collecting points. <br/> <br/>Thanks for your work, I enjoyed it! |
| Aug 27 17:41:00 | 7h 09m | Connie's World: There's an APP ... for THAT!? | Cool concept, I did not know there was an app for that ;) <br/>Some more work on the controls would have paid off I think, still, I enjoyed it. Thanks for your work! |
| Aug 27 17:58:00 | 17m 00s | Disconnect | Nice work! It fits the theme, I really like the art style and your voice acting is amazing! :) |
| Aug 27 18:44:00 | 46m 00s | Ludum Galaxy 64 | Nice! As soon as I opened the game for the first time, the music kicked in and I saw my ship I felt like a space pirate collecting those space hamburgers and selling them for profit. And that's the only critique I have, I could not figure out how to sell stuff for a profit, everything sold for the same amount I bought it at, except for the Planets I bought the stuff. <br/> <br/>Special props to the music, it's amazing! Thanks for your work! |
| Aug 27 18:50:00 | 6m 00s | DISPARATE | Nice! Unfortunately I had to play alone, there was no friend around :) So I tried being a crazy person but failed miserably, thanks for the game good work! |
| Aug 27 19:01:00 | 11m 00s | Pulley Planet | Nice work! You get a full rating from me, the only thing I could think off that would make it even more awesome is if each punch would get you one point and by upping their hitpoints (making them harder each wave) you get more points. Amazing work! |