Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Galan
Feedback comments for LD30
Galan's games and stats for all events →
| Timestamp | Since previous | Game | Galan's comment |
|---|---|---|---|
| Aug 27 00:19:00 | Repo | Funny game. The controls could get a bit frustrating at times — it got a bit hard to change directions. Still, loved the not-too-serious-style and it was surprisingly engaging! | |
| Aug 27 01:21:00 | 1h 02m | A Hole New World | Wow, that was pretty damn good. Between the Faxanadu nostalgia and the addicing gaming, this was some of the most fun I've had with a Ludum Dare game. <br/> <br/>The only complaint I have is that it can be unfair in places, particularly with the tendency of the other world to be full of ghosts when you switch between them. <br/>That said, if I weren't too busy reviewing game, this could absolutely suck up my time. |
| Aug 27 01:49:00 | 28m 00s | Overlap | Huh, that was a head scratcher. I'm surprised I beat it. That said, the concept and mechanics were rock solid. I'd love to see this expanded to a full game, if only a better hint were given as to what the game actually is. |
| Aug 27 02:05:00 | 16m 00s | SpaceCorp | The UI could have used some polish (way to many clicks and somewhat confusing), but the core gameplay was pretty solid. |
| Aug 29 00:41:00 | 46h 36m | Geometrismo | Well made, but the strategy seems too barebones. |
| Aug 29 01:18:00 | 37m 00s | Fused | I really enjoyed this game, despite the loose controls and wonky physics. I even enjoyed the crossed controls, and how they play with the "can't touch each other" storyline. Between the constant dying and the quirky style me and my girlfriend and we got quite a kick out of it. |
| Aug 29 01:35:00 | 17m 00s | Just an Otter Game | Gotta say, I love the core game-switching mechanic, very well done. I just wish the game had more of a point, and the different sub-games were better implemented. I'd also suggest having the world switch mechanic appear much earlier. If I hadn't come back and read the comments, I would have missed it completely. |
| Aug 29 02:01:00 | 26m 00s | nanoTransit | Gotta say: love the art and overall style. My roommate, a nurse, has to say: wish you explained the antibodies and what they were doing. What can I say, she's a nerd. |
| Aug 29 02:04:00 | 3m 00s | Space Ace | Wow, pretty tough. I'm a professional programmer, meaning I type for a living, and this game kicked my ass. |
| Aug 29 03:04:00 | 1h 00m | From Earth To Mars | Love the literal interpretation of the theme. Game is a bit on the frustratingly hard side, at least by stage 3. Maybe some other mechanics could keep the difficulty curve from needing to ramp up so fast. |
| Aug 29 03:16:00 | 12m 00s | FLIP! | One of the least frustrating versions of this mechanic that I've seen, and fun enough that I actually beat it. My only real complain is that it was a bit too easy to get hung up on corners. |
| Aug 29 11:37:00 | 8h 21m | Stock Exchange | And now I'm reminded why I don't play the stock markets… That said, some more variety — even in visuals — would go a long way in making this more interesting, unless that's against the point. |
| Aug 29 11:50:00 | 13m 00s | Space Fight 3000 | Gotta say, I see some good potential in these mechanics. It the gameplay were more energetic and the strategy more varied, this could be a lot of fun. |
| Aug 29 12:09:00 | 19m 00s | 7444 | Not bad for a first game, but it is lacking in challenge, and more aggressive ai would go a long way. |