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deadpixelsociety

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TimestampSince previousGamedeadpixelsociety's comment
Aug 25 16:49:00 Systeme Sorry mate cannot run it. networking.lua:1:module 'moon' not found as psydack said. Looks like it's looking for and missing a lot of files in the lua\ and \moon folders as well. Packaging problem?
Aug 25 16:56:00 7m 00s World Portals Running Windows 7 and Chrome. Loading ads on Newgrounds freezes my browser. Sorry, unable to play.
Aug 25 17:37:00 41m 00s Above, here and down there Game seemed buggy. Unable to figure out how to move the characters. Sometimes picking something up worked, others it didn't. q/e to switch characters didn't seem to do anything or had no indication that anything had happened. <br/> <br/>Windows 8/Chrome/keyboard &amp; mouse
Aug 25 17:40:00 3m 00s The Mirror Interesting game! I like the nice smooth transitions between branches. And the sudden transition in font to the 'other' side was awesome. <br/> <br/>Typo: You removed the blanked!
Aug 25 17:48:00 8m 00s Equal But Opposite Simple and elegant. Very well down! I enjoyed the wall jumping and the spring board!
Aug 25 22:40:00 4h 52m Notes from a Mad Mage FANTASTIC! I love it. The mechanic isn't new, but it's implemented really well. And you had time to put some 'juice' in the game which is really appreciated. Great job all around.
Aug 25 22:48:00 8m 00s Purotekotoru I tried my damnedest to make it past the move-o-meter but couldn't get past the 2nd bar. READMEs offered no help there. Keybindings were in French maybe? Sorry.
Aug 25 22:59:00 11m 00s Flipper Overall a solid attempt, though I think the major thing holding it back is the acceleration/deacceleration on your physics. It makes everything feel way too slippery and winds up being frustrating to play. Couple that with having to start all over after death and I don't feel like continuing to play it. <br/> <br/>The portal transitions were freaking awesome though. And I think the music and sounds effects were pretty keen.
Aug 25 23:14:00 15m 00s Supernova Well the UI worked well and I enjoyed the planet's textures. However I wasn't able to discern a goal for the game or anything to do other than assign resource generation to each planet and wait for the red wave of death (the supernova?) to eat my planets.