Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → A333
Feedback comments for LD30
A333's games and stats for all events →
| Timestamp | Since previous | Game | A333's comment |
|---|---|---|---|
| Aug 25 11:08:00 | Capsule | Writing is terrific, graphics are subtle and clean. Humble animations are really adding to the mood, too. <br/>I've only been slightly annoyed by the Makida console keeps popping after the first slug stop. | |
| Aug 25 12:07:00 | 59m 00s | The Verse | I love the style and gameplay, they are both simple and beautiful, with every piece on its place. You've captured the essence of the control games. |
| Aug 25 12:35:00 | 28m 00s | Midnight | Good concept. Final sequence is quite disturbing =) I wish there'd be a way to survive it, like, digging a hole or something. <br/> <br/>Minor complaints: i'm not sure if some fireflies are dummies or i just couldn't aim at the exact spot. |
| Aug 25 18:14:00 | 5h 39m | Connect the worlds, rule the universe | I would really like to play a PC game. Not so much friends around i could play board games with. <br/>Do you plan to finish it or you will concentrate on a board version? |
| Aug 25 19:54:00 | 1h 40m | schizm | Idea is exploitable. It's definitely fun to scavenge the space in search of the spare parts. But, as being said, it's much more fun when it's tied with the actual game mechanics. <br/>You'd probably encounter peculiar balance disruptions this way, for example, defensive play would be more profitable, the battles will be near your planet, where debris are easier to harvest, but clicking certainly breaks the immersion. <br/>Oh well, i've got carried away, but it's because the concept is good. |
| Sep 15 13:14:00 | 497h 20m | Geometrismo | Pythagoras would be proud =) nice work, man. Pure strategical concept, so the graphics are fitting. <br/>It'd be great to explore asymmetrical balance further, to exploit ideology part. It's hard to make right, but worth it. |