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Thijsku

Feedback comments for LD29

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TimestampSince previousGameThijsku's comment
Apr 28 12:52:00 Deep Blue Home I really love this game! The graphics are really nice and the music was very relaxing. The length of the game was pretty impressive. Definitely one of my favourite entries so far. ;)
Apr 28 13:38:00 46m 00s Reflection Nice game! In the beginning, I found it a little bit difficult to get the hang of the controls, but this improved as I played the game. I like the concept and I think it's a quite original one! Good job.
Apr 28 13:44:00 6m 00s Up n Down Haha, it was awesome to break through everything! Too bad there is no challlenge, but I had fun with it. :)
Apr 28 13:57:00 13m 00s The God Beneath Nice game! I like the graphics. Too bad there isn't any sound, since it could really enhances the experience. (Or was the sound not working for me?) <br/> <br/>I like the fact that you also made a bossfight in your entry. It's also nice that you made a little story behind it. <br/> <br/>I'd also like to see a reload function. I had to start all over again when I pressed 'R' during the bossfight. It was soon after that I realised I had restarted the game instead of reloading my gun. :P <br/> <br/>Either way, you did a good job! :)
Apr 28 20:08:00 6h 11m Temple of Ra Wow, this is really good! The graphics are amazing and the game concept is really fun. Good job!
Apr 29 11:16:00 15h 08m Beneath the Trolls Very nice! I really enjoyed it. The graphics are great and the length of the game is really nicely done.
Apr 29 11:21:00 5m 00s Wriggle Worm Cool little game! I love the graphics and the simplistic gameplay. Good job. :)
Apr 29 11:59:00 38m 00s Dig Back Home This is really addictive! Finished it with: <br/> <br/>Claws level: 89 <br/>Money level: 21 <br/>Time level: 7 <br/> <br/>Good job! :D
Apr 30 00:18:00 12h 19m Under the bed Hey Kyatric, <br/> <br/>I already played and rated your game earlier today, but since you wrote a nice long comment at my game, it only seems fair to give you a comment as well. <br/> <br/>First of all, I think it's a nice concept, I think you can do some fun things with the light mechanic. But to be honest, I don't really like the execution of it. <br/> <br/>It's kind of annoying that the candle goes out when you move. That concept could work, but it can be quite frustation when you have to stop every three seconds to get from point A to point B. (especially since the player is really slow) The fact that most of the game consists out of walking empty spaces doesn't really help. I died more often because of walking a little too long rather than the monsters killing me. <br/> <br/>There isn't much else to talk about. I think you did a good job with the graphics and I definitely like some details like the staring eyes. <br/> <br/>---- <br/>I didn't read the comments above me at first, so I could give you a non-biased comment myself. Lighten areas could be a nice addition, although I'd combine it with the idea of GertJohnny. You could add slow walking and a running system. However, make sure that there is a nice balance between the two of them, so the pacing doesn't get out of balance. <br/> <br/>Congratulations on finishing your compo entry!