Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → TeamPurpleDolphins
Feedback comments for LD29
TeamPurpleDolphins's games and stats for all events →
| Timestamp | Since previous | Game | TeamPurpleDolphins's comment |
|---|---|---|---|
| Apr 29 01:17:00 | The Creature of the Depths Must Feed his Sheep | Fun game. Cheesy. But you missed a blatant opportunity to name the game "The creature from the DEEP must feed his sheep." | |
| Apr 29 01:22:00 | 5m 00s | Volcano Dave | Good feel, though the controls are certainly tricky to master. Excellent animations and graphics. Enjoyed the 3D side-scroller format. |
| Apr 29 01:28:00 | 6m 00s | Escape from Rigel 12 | Nice mechanics. The fact that it's a spork makes me laugh. |
| Apr 29 01:33:00 | 5m 00s | Anett | Cool art and good graphics. Excellent music, possibly my favorite part of the game. I couldn't see the controls on my screen though, was I missing something? I feel like I'm supposed to do something with the torch at the beginning. Couldn't seem to get past the wisps. |
| Apr 29 04:13:00 | 2h 40m | Doug: The Endless Digger | You may want to post a non compressed copy of your web build. That way people won't have to download anything to play. |
| Apr 29 04:17:00 | 4m 00s | Ramen Master | Liked the graphics style but I found the controls a bit frustrating |
| Apr 29 04:25:00 | 8m 00s | Zems Online CCG - Beneath the Sea Edition! | I'm jealous of your team's artistic talent. Amazing |
| Apr 29 04:32:00 | 7m 00s | Through Shadows | I definitely liked the mood of the game. The boss fight is super difficult :P |
| Apr 29 04:43:00 | 11m 00s | Ben Eath the Surf Ace | Really enjoyed it. Great work. Clever play on the theme too |
| Apr 29 04:48:00 | 5m 00s | Ants at War | Nice art style but I found the UI kind of confusing. |
| Apr 29 05:00:00 | 12m 00s | Advanced Cave Crawler | I really like the style. I kinda feel like monster encounters should be more frequent though. |
| Apr 30 00:47:00 | 19h 47m | OMNOMNOM | decent game, but after a few minutes I began to ask myself "where is the point of the game?" Aside from eating fish and getting larger, and potentially purchasing all upgrades (which is all very easy to do) I didn't feel much motivation to continue playing after dying |
| Apr 30 01:06:00 | 19m 00s | Escave! | Fun game. Was there really any point to buying the "Sturdy" tower section? I got through just fine with only arrows and cannons. Those buzz-saw enemies packed a punch, I constantly found myself checking over my shoulder to make sure I wasn't going to get surrounded by them. |
| May 1 04:46:00 | 27h 40m | Searching Beneath the Surface | I liked the texturing on the ocean floor. Really impressive work for 24 hours. |
| May 1 04:52:00 | 6m 00s | 2Metersbeneath | liked the sound effects. I agree with the previous two comments, some additional stuff would be cool |
| May 1 04:53:00 | 1m 00s | Within Skin | I'm getting the same error as Deozaan when I try to run the game as well |
| May 1 05:02:00 | 9m 00s | Sharks With Feelings | Really creative idea. Sadly I had to try and play as both sharks because no one else was around. I could see this being really fun to play with someone else |
| May 1 05:13:00 | 11m 00s | Beneath The Lab | Seems very portal inspired. The mechanic was really confusing and I'm still not sure if I fully understand what it does. I think getting rid of the charge bar would help as then the player would be allowed to experiment more freely with the two abilities available |
| May 1 05:18:00 | 5m 00s | Mole Position | very colourfull. Looks nice. The climb control was a little irritating as it was difficult to unstick yourself |
| May 1 05:25:00 | 7m 00s | Battle Through Hell! | Nice retro shooter. I enjoyed the sound effects :P |
| May 1 21:18:00 | 15h 53m | Hair Spirit Adventure | I liked the graphical style however you may want to try and decrease the contrast and slightly lighten the parts of objects you don't collide with to make it clear to the player what they can jump on to. |
| May 1 21:27:00 | 9m 00s | Skin Deep | Creative idea. I would be nice if there was a larger version of the window to play on a computer though |
| May 1 21:41:00 | 14m 00s | Ben Eath the Surf Ace | This was amazing. Super cool idea to use a mobile as a controller |
| May 1 21:43:00 | 2m 00s | Ben Eath: The Surf Ace | Really funny game. Great music |
| May 3 20:39:00 | 46h 56m | A Day in the Life | Interesting concept. The clicking seemed a little buggy at times but it was still playable. If you're thinking of making any improvements to the game, I would suggest adding some sort of "lock-in" button where the player can finalize their selection and be offered some flavour text on how their character lived their life. |
| May 3 20:47:00 | 8m 00s | Ben Eath the Surf Ace | Very well done. Looks quite polished and was pretty fun to play too. |
| May 3 20:55:00 | 8m 00s | FedIt! | Cool idea but it's really hard. I think it could benefit from an easy mode where the game speed was halved or something |