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ocmu

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TimestampSince previousGameocmu's comment
Apr 29 20:37:00 Aeronautical Cool game, great work
May 1 01:41:00 29h 04m Kraken Unchained Really like the visuals and music. Control and gameplay was really straight forward. Nice work
May 1 01:47:00 6m 00s Caeruleo Hey, cool idea, but missing some key components. Definitely need a way to quit/restart the game. The timer seems to countdown exponentially, rather than at a fixed rate. It was very hard to see or understand what to do. The 'seeing with radar' is a good idea, but needs to be developed visually a bit more.
May 1 02:01:00 14m 00s Masquerade Really nice mood and music. I wish there were more story paths to explore (obviously that would have been time consuming, though : ). Overall, really creative!
May 1 02:14:00 13m 00s Drill Diver I really liked your art design and some of the more complex enemy concepts. The controls really needed to be more fluid for a platformer though. And one-hit-death is pretty unforgiving : )
May 1 02:31:00 17m 00s Shells Fantastic game. absolutely great for such a short experience. To nitpic, i wish you could adjust the height of jumps for some of the spike areas -- so if you held jump longer you could jump a little higher, or depressed it quicker for a short jump. I love the changing shapes though. Brilliant effort!
May 1 02:36:00 5m 00s The Guy Who Fights Underground Monsters Ack, couldn't find a way to get that middle monster : ) I liked the high jump the most. Surprising for the scale of the game/character. Nice animations, too. I wish there was more to explore, though.
May 1 02:40:00 4m 00s Going Down Extra points for quirkiness. I liked the odd sound effects and art style the most. I wish there were more play mechanics, though : ) Keep that up for your next game!
May 1 02:58:00 18m 00s Underground City Defender I really enjoyed this. It took a lot of trial and error to learn how to survive the first couple waves (is it possible to beat wave 3??), but I found it really easy to control and fun to upgrade. It'd be nice if more resources spawned : ) <br/> <br/>Decent art, and pretty good music to boot. I like the hotkey setup and ability to do mouse control as well. Great job overall!
May 1 03:20:00 22m 00s Firefly Cool effects. To enhance the 'meditative' theme, I would have liked to have a more mellow, seamless transition from one stage to the next. Cool idea though, and well executed.
May 14 04:35:00 313h 15m Kill or Kill fun mechanic, controls were floaty but loved the concept