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Feedback comments for LD29
NightShadow0's games and stats for all events →
| Timestamp | Since previous | Game | NightShadow0's comment |
|---|---|---|---|
| Apr 28 16:48:00 | Beneath the City | This is awesome, nice work! | |
| Apr 28 17:23:00 | 35m 00s | A boy and his Hellworm | Fun idea! Took me a while to notice the worm power bar, i just assumed there was a random chance of it showing up (like thumpers to call sandworms in Dune), which would also have been interesting. Granted, i should have just read the description. Nice work! |
| Apr 28 17:33:00 | 10m 00s | Yumbugs | OMG, this is incredibly adorable and disturbing at the same time. Brilliant. |
| Apr 28 17:40:00 | 7m 00s | our god lives underground | The atmosphere in this is superb, love the art style and sound design. |
| Apr 28 18:03:00 | 23m 00s | In Hiding | Wow, this is really good, really stressful too. |
| Apr 29 16:04:00 | 22h 01m | Dive | Fun! I like how you're propelled upward after running out of O2, and how you have to get your research back after crashing. |
| Apr 29 16:34:00 | 30m 00s | The Loudest Ballerina | The spotlight colors aren't very color-blind friendly. Really fun concept, though! |
| Apr 29 17:07:00 | 33m 00s | The Sea Has No Claim | Really nice mechanics! I'm impressed with how much content you managed to make. The submersible feels a bit pixel-perfect though, especially on the first two levels if you fail to triangulate with the buoys just right. |
| Apr 29 17:12:00 | 5m 00s | Arctic Antics | Hah, this is really cute, and the gameplay feels just right. Nice work! |
| Apr 30 16:50:00 | 23h 38m | Generic Adventure Game | Oh wow, this is lovely! Very impressive! Had some trouble with the final level, the hits didn't seem to be registering, but beat it eventually. |
| Apr 30 16:57:00 | 7m 00s | Shark Cull 2014 | Lives saved: 0. Brilliant. |
| Apr 30 17:31:00 | 34m 00s | Beneath the Trolls | Fun! The Blink mechanic is awesome, LOVE the music. |
| May 2 16:31:00 | 47h 00m | Vertico | Very, very clever gameplay, definitely the most innovative underwater game i've seen in this LD, even if it is tricky to get used to. Also LOVE the music, very Duke Nukem-y. Impressive! |
| May 4 15:15:00 | 46h 44m | Kill or Kill | Hah, this is really awesome in a really creepy way. Nice work! |
| May 4 15:36:00 | 21m 00s | Beneath The Lab | Interesting concept, though i'm not sold on the execution. <br/>The charge bar seems unnecessary and just makes the gameplay annoying; if you must keep it, it should probably be more flashy, it's easy to miss as it is. <br/>I also would've favored subtitles instead of voice acting, or neither; the controls on the walls seemed to do a good enough job by themselves. <br/>Couldn't get past the room with green switches, they didn't seem to react and there seemed to be invisible walls i didn't quite understand. Not sure if buggy or i just missed something. <br/>Overall, you might have something pretty cool here if you keep working on it. |
| May 5 15:38:00 | 24h 02m | Dr. Pepsi Marriage Consultant | Took me longer than i care to admit to realize you can multi-jump. Better boss damage feedback would've been useful, too. <br/>The game is pretty funny though, i rather enjoyed it. You'd think the external text files would be annoying but i didn't mind them much, clever solution to save time. |
| May 5 16:46:00 | 1h 08m | Mine Story | Oh man, losing the upgrades upon death is evil, makes the game much more tedious, to the point where i found it preferable to just reset (granted i wasn't very far down, but still). <br/>Being able to hold down the mouse rather than repeatedly clicking would also have helped, or perhaps drill strength instead of drill speed powerups. <br/>Pretty fun otherwise, and the amount of content is impressive! |
| May 6 16:55:00 | 24h 09m | Asteroid Tycoon | This might be the LD entry i spent the most time on so far, it's pretty addictive. Nice work! |
| May 7 16:41:00 | 23h 46m | The Valley Rule | Absolutely delightful, i always love this type of game. The wall climb before the dark room was a bit annoying but nothing too troublesome. Impressive work! |
| May 7 17:52:00 | 1h 11m | ScubaBear | Oh wow, this is amazing! The level of polish and amount of content is really impressive! My only complaint is that the ending showed up too quickly and i didn't get to see what the final item was haha |
| May 8 16:21:00 | 22h 29m | Wormhunter | Got one on my second try pretty easily by throwing the beacons around me in a triangle. Fun game, if a bit too short, would love to see more content. Props for the Dune theme. |
| May 9 16:54:00 | 24h 33m | Drill18: The Mars Project | This is really fun, reminded me of the drilling bits in XCOM, would love to see an expanded version. A zoom out feature would be very useful too. Impressive work! |
| May 9 17:37:00 | 43m 00s | Basement | Really fun! I wish there was an option to halt production or replace rooms though, building a second Grow Box was a very bad mistake. I also feel like the difficulty ramps too harshly, when people start asking for new product they still ask for large quantities, it's very easy to get stuck. And i'm not sure what the security guy does? Nonetheless, impressive entry! |
| May 10 18:55:00 | 25h 18m | Damned Scouts! | Fun! Took me forever to find out how to interact with the beehive, it's not obvious at all. |
| May 10 19:26:00 | 31m 00s | A Glorious Escape for A Lich King | Really fun, but really hard! I always get overwhelmed shortly after getting my first relic. Impressive work! |
| May 12 16:40:00 | 45h 14m | Deep Blue Home | The level of polish and amount of content is very impressive, nice work! |
| May 12 16:56:00 | 16m 00s | Colony 31 | Very nice work, shame the drill was under-used but the puzzles were well designed. The Bastion-like narrator was great! |
| May 13 17:48:00 | 24h 52m | Beneath The Memories | Pretty cool, love the narration, very Thomas Was Alone-y. |
| May 13 18:05:00 | 17m 00s | Tenkosei ROBO | Hahaha this is absolutely brilliant! I love how you made the plot itself into the words you need to type, very clever design. Do the choices affect anything, though? |
| May 15 15:54:00 | 45h 49m | BactoCo | This is a brilliant concept, very original, would love to see more levels. Great work! |
| May 15 16:20:00 | 26m 00s | Sail | Wow, this is absolutely delightful, the level of polish and amount of content is very impressive! Nice work! That ending though :( |
| May 15 16:30:00 | 10m 00s | Down | Interesting experience. I love the mood of it, the music is absolutely gorgeous. Nice work! |
| May 16 14:47:00 | 22h 17m | Her Touch | Interesting concept! <br/>My biggest complaint is that it's hard to read the story when you have a bunch of enemies shooting at you. Took me a while to realize the lines were coming from both characters, the change of pronouns was confusing me because i couldn't quite make out the graphics. <br/>I also found it easiest to just run away avoiding bullets and leaving the lover behind, which seems a bit counter to the point of the game haha. <br/>Nice work! |
| May 16 15:06:00 | 19m 00s | Heaving of the Depths | How interesting, i wasn't expecting a proper RPG in a game jam. The artwork and animations are really polished, it's just begging for some audio. Impressive work overall, looking forward to its development! |
| May 16 15:24:00 | 18m 00s | Baum | Definitely original haha, the art style is pretty appealing. |
| May 17 15:17:00 | 23h 53m | Space Driller | Love this game, i'd dare say it's the best drilling game i've played in this LD, save for one thing. The drill flight is REALLY unresponsive, i couldn't get it to work half the time, which made me quit at the mandatory flight bit in The Cave. Great work otherwise! |
| May 17 15:59:00 | 42m 00s | The Sun And Moon | Holy crap, this mechanic is absolutely brilliant, it "feels" great to play. You've got something with real potential here. My only negative feedback is the audio, which gets repetitive quick. Impressive work! |
| May 17 16:09:00 | 10m 00s | Deep Diver | Cute game, having to rewind makes things interesting. More unique level layouts would be nice, they feel a bit repetitive as it is. Nice work! |
| May 17 16:30:00 | 21m 00s | Insane Grandpa | Hahaha brilliant twist! Would love to see an extended version of this, the gameplay feels great. Nice work! |
| May 18 16:00:00 | 23h 30m | Surf Camp: The Legend of the Surf Ace | This is awesome! It looks and plays great, and i love that the upgrades are tied to the plot instead of a random shop. Couldn't for the life of me wreck the Surf Ace though. Nice work! |
| May 18 17:11:00 | 1h 11m | Wireside | Holy crap, this is amazing, i can't believe you did all this in 72h. I like the Banner Saga-style combat, and the wireside toggle is really interesting, though there didn't seem to be much of a penalty for losing your avatars. Graphics are awesome, music is amazing. Would absolutely love to see an extended version of this. Impressive work! |
| May 19 16:19:00 | 23h 08m | Ripple Runner | Wow, i did not expect something like this in a game jam. It's very impressive how the audio is perfectly synced, especially considering the checkpoint breaks. Great work! |
| May 19 16:39:00 | 20m 00s | Soulitude | Very interesting concept, pity it's so short. |