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Theropod Studios

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TimestampSince previousGameTheropod Studios's comment
Apr 29 01:41:00 Sewer Rat Escape The randomization at the beginning hurts this entry. I lost a few times just because platforms kept colliding before I could get to them. Overall though, a fully playable, complete game.
Apr 29 01:53:00 12m 00s Platform Hero At first seeing a guitar hero game threw me off and I was a little disappointed (the assets made it look like a very solid looking platform). However, playing through it was quite a nice simple experience. I like the execution and the clever animations stuck out to me. My only gripe is that there was no score system (which, having failed to add that to our own project, I understand). Maybe make another pass at this now that the Dare is over and add some features!
Apr 30 08:46:00 30h 53m The Worlds Beneath Great job, I'm loving it!
Apr 30 19:42:00 10h 56m Dozer's Gem Jam Nice and simple, feels like a complete game
Apr 30 19:47:00 5m 00s Zems Online CCG - Beneath the Sea Edition! Looks good, something I will definitely play with friends
Apr 30 19:52:00 5m 00s Debt Diver The game feels solid, although the controls feel a little floaty, I think it's a good start but it needs something to engage the player, draw them in ya' know?
Apr 30 19:57:00 5m 00s Cataclysmus It seems pretty in depth, but as others have said, it needs more player feedback, I think an in depth tutorial would help as well, right now the player is kind of just thrown into the game world
May 1 01:11:00 5h 14m Turn-A Totally BS!: Turn Up a Dig Site This is Rik from the CORE Games team, posting on Mith's account. <br/> <br/>The idea was simple and somewhat cute. I loved the simplistic map screen, and the music was very clear. There wasn't really any challenge, since from what I saw you basically just click until you win, but it's not bad (and certainly less buggy than other entries - unlike our own!), so well done. <br/> <br/>Vector from Victory Garden said it pretty well; this felt like an interactive webcomic page, which isn't a bad thing at all.
May 1 01:21:00 10m 00s One more day This is Rik from the CORE Games team, posting on Mith's account. <br/> <br/>This looks seriously good and I'm in love with the style and atmosphere, but unfortunately I didn't really feel like I was progressing at all. I'm sure that was just me being not super great at it (and being a little sleepy) though, so seriously. Probably one of the best entries I've been able to play so far.
May 1 01:40:00 19m 00s Kill or Kill Bonjour! This is Rik from the CORE Games team, posting on Mith's account. <br/> <br/>The dark humor was really solid and it was a good take on the theme, the music was fantastic, the transitions were great, and oh man...that graphic design on the title cards...probably my personal favorite part. Way cool. <br/> <br/>My complaint is definitely that I seemed to have just been being arbitrarily shot by the police. Both times my game ended was what I assume was me being shot, but it was while doing the normal things. Officer please why. It's just laundry. Why did you kill me. <br/> <br/>Great presentation, but a tad bit confusing. But overall, fantastic. Well done.
May 1 01:51:00 11m 00s Beneath The Lab Bonjour! This is Rik from the CORE Games team, posting on Mith's account. <br/> <br/>This was a very neat concept, but I found it did get pretty confusing later on. Not really in a puzzling way, just in an "...ok...where am I?" sort of way. It's a great start, and I'd absolutely love to see a polished up version!
May 1 02:00:00 9m 00s HammerHead in the Sea of Monsters Bonjour! This is Rik from the CORE Games team, posting on Mith's account. <br/> <br/>I had a shorter time to play this one, which sucks since it's slow but obviously thought out and involved. It looks really pretty for an alpha-level Ludum game, so there's definitely that. I really dig the idea and would love to see it worked on further!
May 1 06:01:00 4h 01m An old man and space Thanks for a nice, relaxing game!
May 1 19:37:00 13h 36m Beneath the surface, chasing the killer... I love what you've got going so far, give it more maps or a randomly generated map and it would be a blast, multiplayer would be fun too, especially if you could turn your flashlight off
May 1 19:42:00 5m 00s The Crevice Fun but very hard, maybe add checkpoints between levels? Otherwise good job!
May 1 19:49:00 7m 00s Scratch Ticket Fate Nice and simple, I love it
May 2 03:47:00 7h 58m Drilling Beneath the Surface Decent start, I would suggest making the trap blocks more noticeably lethal, as they are now they don't really read as a hazard.
May 2 04:12:00 25m 00s Prehistoric Kerfuffle: Tussle at the Rumble Dome I wasn't expecting much and was pleasantly surprised! Everything feels good, keep up the good work!