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Feedback comments for LD29
Jack's games and stats for all events →
| Timestamp | Since previous | Game | Jack's comment |
|---|---|---|---|
| Apr 28 10:08:00 | SurfaZ | I enjoyed it a lot, the art was simple but it didn't look at all like programmer art. There were a couple of collision glitches but overall it was really good fun. I would suggest having WASD as the default secondary layout because that is the keyboard config that most of the English and American users on here are used to. On a gameplay note, it's a little hard to judge distance - maybe darken further platforms? - and I wish there were more movement options and/or the controls were a little tighter. | |
| Apr 28 10:16:00 | 8m 00s | Tentacle Potato Defence | Was enjoyable, but the bullets-for-money system was incredibly infuriating, I'd suggest something like paying for special powers or having a dual money/bullets currency system. Although obviously you only had 48 hours, so I don't want to pretend that we should expect the earth. <br/> <br/>Overall, an entirely decent game for the time. |
| Apr 28 10:17:00 | 1m 00s | Drillin | Chrome is marking this as malicious, any idea why? |
| Apr 28 10:23:00 | 6m 00s | Planet Scan-it | I wish you started with more fuel and didn't take damage from sitting on a planet. <br/> <br/>Also, the rules should totally pause the game, it's infuriating otherwise. <br/> <br/>By far the prettiest LD29 game I've played so far, but I wish it was more playable because it sounds really interesting from the tutorial. |
| Apr 28 10:27:00 | 4m 00s | Beneath the Surface | I love the sound design and general mood but I just wish there was more substance - I found the underground blue bit (by walking off the edge, not sure if that's intended) and thought it might have been a bit of a thinking-outside-the-box exploration game, but nothing else happened from then. Enticing but ultimately disappointing. |
| Apr 28 10:36:00 | 9m 00s | Tunnel Defense | This game is the most tragic I've played yet - beautiful graphics and a really nice little dig/build concept that really needs fleshing out; I hope to see a post-compo version. As it is it's not a fantastic game but there's a lot of potential and compared to most of the other games very little in the way of tweaks that would need to be made |
| Apr 28 10:44:00 | 8m 00s | Underground | Frustrating, wish I could move diagonally and move faster than the ghosts. <br/> <br/>Some sort of way to keep at distance from the ghosts would be really appreciated, whether it is attacks knocking them back, them having to stop to attack, or possibly just a ranged weapon (but then it'd be a twin-stick shooter). <br/> <br/>Still, very good for your first entry, I hope to see more in the competitions to come (the artwork is really nice too). |
| Apr 28 10:53:00 | 9m 00s | The Huntress | Was the world supposed to be the monster? I played for a long time waiting for something to happen and something never did. It's a shame, the idea of chasing rather than running away from huge monsters is always a fun thing to make into a game. |
| Apr 28 10:55:00 | 2m 00s | Hi It's Julian | Wait, what are you doing? |
| Apr 28 10:59:00 | 4m 00s | Mole Wars | Looks very nice for the time, and the controls made me smile. Shame you didn't get to do more in the 48 hours. |
| Apr 28 11:04:00 | 5m 00s | Beneath this cool, calm exterior | This game really made me smile, more than any other I've played so far today. Well done that man. Simple gameplay, but more than playable and the humour completely carries it |
| Apr 28 11:20:00 | 16m 00s | P.F.G - Portable Forcepoint Generator | Really enjoyed this, the puzzle mechanics were kind of sloppy (as in, the best way to complete the puzzles was to be lucky) but overall it was a really nice little game. |
| Apr 28 11:27:00 | 7m 00s | Dr. LOVE | By far the most polished-looking game I've played so far, but there doesn't seem to be a point, as such. As in, there's no points system or level progression so after a while I just get bored. Still, by far the best game I've played so far today, and one of the best LD games I've played for a long time. |
| Apr 28 11:34:00 | 7m 00s | Temple of Ra | This game was absolutely fantastic. Simple puzzles, but completely solid mechanics and a really nice style. I'd recommend disabling the jump though, because I accidentally got myself stuck with it and had to glitch my way through a pillar to get out |
| Apr 28 12:14:00 | 40m 00s | Bornard | Let's get drunk and shoot people in the face. |