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Flaterectomy

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TimestampSince previousGameFlaterectomy's comment
Apr 28 15:02:00 Below the Water Surface It's a nice concept. You could definitely flesh this out. <br/> <br/>It's been said before, but the submarine snapping to the north-facing position felt a little awkward, as did the fact that you don't have to turn but instantly face whatever direction you like as long as you're not in motion. <br/> <br/>Lack of impact feedback when the submarine gets damaged bothered me a little, but I learned quickly and kept an eye on my health. <br/> <br/>The art is pretty simple, but acceptable. I think a more green/blue palette would've worked better given the underwater setting.