Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → BenW
Feedback comments for LD29
BenW's games and stats for all events →
| Timestamp | Since previous | Game | BenW's comment |
|---|---|---|---|
| Apr 30 04:44:00 | Sail | Not bad. It recreated the sailing from windwaker decently well. | |
| Apr 30 04:45:00 | 1m 00s | The Sun And Moon | Comments - My favorite game so far. Everything about it is fantastic. If I had to complain about anything it would be that the music is a bit repetitive. |
| Apr 30 04:46:00 | 1m 00s | QP : Fix the leak! | Fun but simple. I liked how much the cap physics added to the game. |
| Apr 30 04:46:00 | 0s | Daisy's dog is dead | Daisy's father is a horrible person. His daughter can't cope with reality because he ran over her dog. |
| Apr 30 04:47:00 | 1m 00s | console.enable(); | I thought the puzzle design was really clever. I'd love to see this built out some more with some interface tweeks. Also WASD is really broken with the console interface. |
| Apr 30 04:47:00 | 0s | Colony 31 | I liked it a lot and the puzzles were fun but I ran into quite a few bugs. Most of them were minor things like switches not working or being able to double jump by acciden |
| Apr 30 04:48:00 | 1m 00s | Gravedigger 20XX | I really like the game but I felt like everything was way too difficult. I also felt like the movement speed was way too high which caused me to miss a lot of simple jumps. |
| Apr 30 04:49:00 | 1m 00s | Elder Sub | I liked it but the resolution was way too low and it made it difficult to see my guys health bars. Also I couldn't figure out what would cause the water levels to go down. Sometimes it would go down without people in the room and other times I needed to send my guys there. |
| May 3 03:42:00 | 70h 53m | Dig Hard | This was incredibly fun but I wish I could have kept digging more even if the ending was awesome. |
| May 3 03:42:00 | 0s | Ground control to major Tomashevsky | I got caught on few checkpoints where I would just repeatedly die as soon as I spawned. Also I thought it was a bit weird having all of the actions mapped to the same key. |
| May 3 03:43:00 | 1m 00s | Deepeon | It was fun but it was really frustrating restarting at level 1 each time. Dying in one hit wouldn't have been so bad if it weren't for the restarts. |
| May 3 03:43:00 | 0s | StrataGEM | I like the concept but I found it frustrating to play because it wasn't apparent which pentagons were filling up where. Also I didn't feel like the different color values added much to the game. In spite of that I still really liked it. |
| May 3 03:44:00 | 1m 00s | Planet Corp. | I really liked it but it was extremely hard to harvest everything in the third level. Might want to make it a bit easier. |