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Feedback comments for LD28
Zambini's games and stats for all events →
| Timestamp | Since previous | Game | Zambini's comment |
|---|---|---|---|
| Dec 17 04:18:00 | UniSwarm | Nice use of minimalism. <br/>It's a little unclear what's happening behind the scenes (why numbers go up or down) but overall a very smooth game. Nice use of swarming. | |
| Dec 17 07:05:00 | 2h 47m | Someone's F***ing Hitler | Great soundtrack. It's nice to see someone focus on narrative over beard hairs. Even though I noticed my beard hairs in the mirror.... Enjoyable dialogue. |
| Dec 18 08:35:00 | 25h 30m | Extreme Curling | Probably the sickest soundtrack of any LD game! Really kicks the curling up to the next level broomaneuver. |
| Dec 18 08:46:00 | 11m 00s | Fighter's last hope | It was very satisfying to land a jump sword strike on a foe. Very nice feel to the game with the animations and sound. <br/> <br/>The main bgm didn't work for me, but I played with Icarus (from the Deus Ex: Human Revolution soundtrack) and it was very intense. <br/> <br/>Excellent work! |
| Dec 18 09:09:00 | 23m 00s | Lemmus Lemmus | Gotta love Lemmings! Good use of the theme, too! With a few more levels and abilities you'd have a nice complete puzzler |
| Dec 18 09:46:00 | 37m 00s | blomster | This game is one of the most impressive I've seen so far. I want to play more but I have to go to sleep. <br/>The light as a puzzle mechanic is not only technically impressive but visually fantastic. <br/> <br/>(Also woo hoo for a fellow SFML crazy person! Mine wasn't nearly as impressive, but I've also not done C++ for 2+ years :P)\ |