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Feedback comments for LD28
WetDesertRock's games and stats for all events →
| Timestamp | Since previous | Game | WetDesertRock's comment |
|---|---|---|---|
| Dec 17 04:31:00 | The Day the Laughter Stopped | Very powerful, not expecting something that dark for a 48 hour contest. Trying not give away any spoilers here so if its cryptic, sorry: The way you gave the users options was very powerful. Probably one of the most powerful depictions I have seen. <br/> <br/>Good job. | |
| Dec 17 23:32:00 | 19h 01m | Assembly Man | Very interesting, I couldn't figure out who I needed to shoot though, so I shot a guard in an act of defiance. <br/> <br/>Also, the idea for gun assembly is very similar to the game reciever http://www.wolfire.com/receiver |
| Dec 17 23:46:00 | 14m 00s | Light Escape | I like it, but I wish that you could stomp on the people. I think it is a good game, you just needed to flesh it out more. |
| Dec 18 00:07:00 | 21m 00s | Protoport | Similar to portal in the concept. I really enjoyed the randomization of the levels, however some sort of way to track your achievement would be nice, like a score. |
| Dec 18 00:34:00 | 27m 00s | parallelsync | Hah, was not expecting to see a game with the same mechanic as mine. <br/> <br/>I'd suggest reducing the amount of unnecessary switches, and haveing more puzzle mechanics. |
| Dec 18 00:46:00 | 12m 00s | Only one bullet/rectangle thing. | I found this game slightly frustrating to play. The fact that your progress wasn't saved was a major bummer for me, also with the weird and unexpected bullet patterns. |
| Dec 18 02:11:00 | 1h 25m | The Last Bullet | Your music kept starting (but not stopping) whenever I died, so I had to eventually turn off my sound because of music overlapping itself. |
| Dec 20 20:50:00 | 66h 39m | Second | Better explanation about how to play the game could've been had. For instance, until reading your above comment, I thought I only had one bullet througout the whole game. |