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Feedback comments for LD28
gnerkus's games and stats for all events →
| Timestamp | Since previous | Game | gnerkus's comment |
|---|---|---|---|
| Dec 14 22:58:00 | YOGO Mom! | I'm sorry to hear about your illness. I admire your courage for completing your first Ludumdare. This edition's my first too. | |
| Dec 15 14:30:00 | 15h 32m | Fort Meow | I like this! |
| Dec 16 18:52:00 | 28h 22m | E pluribus unum | Your game has a truly innovative mechanic. I wasn't able to play it, though (my Internet connection is too slow). <br/> <br/>I'll keep trying to load it. |
| Dec 16 19:49:00 | 57m 00s | Only one light | The music and graphics fit the theme perfectly. <br/>The lighting was appropriate for the concept of a dying flame. The melancholic tune made me want to prevent the flame from dying. <br/> <br/>The jump mechanic was a little difficult to use at first. I'd also echo Red Mike's comment about lit matches extending the life a bit. |
| Dec 16 20:03:00 | 14m 00s | Protogun | This is one of the most creative applications of the theme. I really liked the fact that I had to line up my one shot. <br/> <br/>The graphics are neat and quite adequate. The music was a little too low but I could hear the awesome sound effects perfectly (especially the shot). <br/> <br/>The controls were really smooth; the game is very easy to pick up and play. Thanks! |
| Dec 16 20:41:00 | 38m 00s | Lost Gems | You have a talent for creating horror games! <br/> <br/>The graphics are very cute. You have a unique art style. I didn't fancy the white borders, though. They made the images look like they were cut out. <br/> <br/>The item-trade game mechanic suits the theme perfectly. I might borrow it. =) <br/> <br/>The sound effects were adequate but I was a little disappointed that there was no music. <br/> <br/>I would like to play a full version on Android someday. |
| Dec 17 06:34:00 | 9h 53m | One Turn | The idea is really good. I had a few problems with the mechanics, though. |
| Dec 17 06:39:00 | 5m 00s | Dungeon Darkness | I couldn't play it because I don't have a gamepad. |
| Dec 17 19:41:00 | 13h 02m | My First Day at the Snowman Kit Factory! | I'll echo Coblynau's comment by saying it captures the essence of factory life. I would have preferred if it didn't, though. It's a little too passive most of the time. A little music would have spiced it up a bit. <br/> <br/>This game is very, very good for a one hour jam. I wonder what you'd have done if you had used 48 hours (I've seen your awesome art on your website). |
| Dec 17 20:01:00 | 20m 00s | One Arrow | @neekobus Nice comment! I'm adopting your comment style. <br/> <br/>@5elephants <br/>AWESOME! - The graphic style is very beautiful. I also liked the windy background sound. It suits the game perfectly. <br/> <br/>NOT SO GOOD - I couldn't figure out how to keep my character from aiming to the right. I wish I didn't have to wait so long before shooting an arrow. <br/> <br/>BUG - I didn't encounter any. <br/> <br/>IDEA - I think there should be more enemies in each wave. I'd also like the character to fire arrows faster. <br/> <br/>CONCLUSION - A very good game. |
| Dec 17 20:17:00 | 16m 00s | YOGOB (You only got one Button) | AWESOME! - The music! It distracted me a few times. <br/>GOOD - The 'tidal' platforms added an extra challenge. <br/>NOT SO GOOD - The jumping was a little too quick. I also didn't like the background (dull). <br/>BUG - My character fell a few times while he was at the edge of a platform. <br/>IDEA - Enemies and power-ups! <br/>CONCLUSION - Great execution of a simple concept. |
| Dec 18 06:38:00 | 10h 21m | Penguins Gone Mad | AWESOME! - The game is fun! Those penguins are scary: they must have travelled all the way from the North Pole to the castle. The graphics were very well done. <br/> <br/>NOT SO GOOD - It took a while for me to figure out how to shoot properly. I wish there was a little music. <br/> <br/>IDEA - Powerups! <br/> <br/>CONCLUSION - A very good game. |
| Dec 19 18:50:00 | 36h 12m | DISTANT WORLD FOR THE BOTH OF US | AWESOME! - The art is so good it's a little distracting. I especially liked the glowing shots and the effects on impact. |