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DBRalir

Feedback comments for LD28

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TimestampSince previousGameDBRalir's comment
Dec 17 17:03:00 Akh The gameplay was a bit too bland, but the aesthetic is great. I love the scrolling story images! The gameplay could be improved with tighter movement and more challenging platforming.
Dec 17 18:04:00 1h 01m GRAIL Really great game. It fits the theme well. Perhaps some branching paths would add some replay value.
Dec 17 18:51:00 47m 00s Jump Chip Very fun game, it got very difficult near the end.
Dec 17 18:58:00 7m 00s YOGO YOLO ARENA Looks like it has some potential; I'll be looking forward to any updates.
Dec 17 19:21:00 23m 00s TITAN SOULS Fantastic game, definitely my favorite so far.
Dec 28 19:57:00 264h 36m Rainbbow Man Neat game, but it's unplayable due to the slowness. I have a very powerful machine, so even with an unoptimized game loop, it should run fine. <br/> <br/>I noticed that there seems to be VC++ debug info (RainbowMan.pdb). If you're building the application in Debug mode, that could be the cause of the slowness, but I doubt it. <br/> <br/>Using "delta time", like others suggested, fixes a lot of issues. However, it will probably not fix the speed issue. Limiting the framerate would be a good start. Perhaps you could upload your source code and allow a kind passerby to diagnose it. <br/> <br/>Also, that Mozart music file is 90 MB! That is unacceptable, please never use WAV for music. I recommend FLAC (40 MB, lossless quality) or Ogg Vorbis (7.6 MB, use this one please). If you hate freedom, MP3 is similar to Vorbis (7.5 MB). <br/> <br/>Anyway, congratulations on your first game! It's nice to see that others are using C++.