Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Cawrtz
Feedback comments for LD28
Cawrtz's games and stats for all events →
| Timestamp | Since previous | Game | Cawrtz's comment |
|---|---|---|---|
| Dec 16 19:34:00 | Doubt | Beautiful pixel art and colors ! I like it ! | |
| Dec 16 19:56:00 | 22m 00s | Gold-Digger | It's a cool little game, but the game freezes when I restart the rame with [R]... |
| Dec 16 20:21:00 | 25m 00s | The last Stand | Nice job ! The idea is cool, but the controls make it very challenging. It's not a problem until the fast little jerks begin to appear ^^ Overall, pretty fun, I like it ! |
| Dec 16 20:25:00 | 4m 00s | 30 ducks, 1 Stone! | Very fun game design ideas ! |
| Dec 16 20:38:00 | 13m 00s | Loot of the Forest | Doesn't load the first time. WASD isn't cool for French players like me :( Looks cool though |
| Dec 17 15:58:00 | 19h 20m | One Look | Very nice. Creepy atmosphere, home-made noises, very challenging but a lot of fun. Congratulations ! |
| Dec 17 16:02:00 | 4m 00s | Make Tetrominoes! | Cool puzzle game ! I like your idea, it's fun to play. The only problem is that the sounds are repetitive. Good job ! |
| Dec 17 16:42:00 | 40m 00s | Spirit Cave | Awesome atmosphere & pixel art. The light effects are very cool, the colors too. The only problem is the very linear gameplay. Overall, good job ! |
| Dec 17 21:09:00 | 4h 27m | Shine | Excellent game. The levels are well designed, the art is beautiful, the music is very cool. Nicely done ! |
| Dec 17 22:55:00 | 1h 46m | XenoSerf | Awesome art and music. Very entertaining game ! Congratulations. |
| Dec 20 20:03:00 | 69h 08m | Darkness will crush me | I like the art a lot ! The parallax effect with the blurred pines in the background is really nice, so are the colors. God job with the audio too. But it's a very short game, unless I missed something... <br/> <br/>If you want to work with the fear of unknown, what about reducing the viewport using a radial gradient from transparent (near the player) to black (outside) and/or fast and surprising monsters instead of static ones ? Just some random ideas ^^ |
| Dec 20 20:34:00 | 31m 00s | The Hotdog Parable | Really nice game, I got stuck in front of my screen for (at least) half an hour. It's so addictive. The art is good, the music's cool but gets repetitive after 10 minutes... However, there is no strategy in this game, you just have to spam-click all the buttons. Money is never a problem, I don't even see how it is possible to loose ^^ It could have been more challenging. <br/>Also I didn't wanted this popup to end the game when I won xD <br/> <br/>Anyway, that was a lot of fun. Congratulations ! |
| Dec 20 20:50:00 | 16m 00s | Zombie Apocalypse | I like the colors a lot, and graphics in general. It's a good use of the theme, but it's really hard, because the bullet has exactly the same speed as the zombies. I gave up very quickly unfortunately. |
| Dec 20 21:50:00 | 1h 00m | The dragon journey | I like this game. The art is great, the dragon is well drawn and so are the trees... but you only use grey shades. It feels weird with the bright sky, however that makes a cool contrast between environment and the dragon flame/mouth. And I like how you use black for every foreground element : it really feels like the night when it's impossible to distinguish the player and the trees... <br/> <br/>The physics are a little weird, it feels like you're hurting the ceiling every time you jump... The double jump is a cool feature, but not realistic : it's almost more powerful than the initial jump. <br/> <br/>I wanted to finish the game but the framerate is bad, really bad, 15FPS all the time ! (I use Linux and don't have any problem with HTML5 games...), and it's really difficult to play... (I don't have a very powerful computer, maybe it's just me) <br/> <br/>Overall, it really is a great game, with some little improvements it could be fantastic. <br/>Congratulations ! |
| Jan 3 12:40:00 | 326h 50m | Shooting Atoms For Peace | This is fun, but I don't like how the configuration of the atoms resets when it fails :/ |