Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Jod
Feedback comments for LD28
Jod's games and stats for all events →
| Timestamp | Since previous | Game | Jod's comment |
|---|---|---|---|
| Jan 2 14:51:00 | Chatbox Galore | Great music and atmosphere. The music works rather well, too! | |
| Jan 2 14:53:00 | 2m 00s | Heart | Ack, forgot my twitter account's login. Sadly couldn't play it. Maybe it's possible to get my twitter-followers without authenticating? |
| Jan 2 14:57:00 | 4m 00s | Equals 1 | Very clever! Love to see some more educational games in here. Would probably work well as a mobile/tablet app. |
| Jan 2 15:04:00 | 7m 00s | The Turmeric Jam Jar's Only Game. | Okay, that made me laugh. Loved the way you used pictures. Also the main character scared me, in a good way. Animation was fine for me. Had a bit of trouble jumping sometimes. |
| Jan 2 15:07:00 | 3m 00s | The Choice | Good job on the music, unique art-style indeed! Some minimal work on animation will bring some improvements with your next game! |
| Jan 2 23:28:00 | 8h 21m | Wild Growth | Whoa, very difficult! Hilarious story, loved the writing. Didn't get past the easy seed. :( |
| Jan 2 23:38:00 | 10m 00s | YOGO - The Detective Story | Liked it, was able to play it no problem! Some tips: <br/> <br/>-Turn off Developer mode before compiling the final code (I was still able to hit shift-D and enter developer mode :)). It's in the options.rpy, I believe. <br/>-Did you know you can show menu options based on variables? For example, only showing a menu option to ask about a suspicious character if someone mentions him before. It's something like: <br/> <br/>menu: <br/> "Go left.": <br/> ... <br/> "Go right.": <br/> ... <br/> "Fly above." if drank_tea: <br/> ... <br/> <br/>(see http://www.renpy.org/doc/html/menus.html) <br/>-Love the artwork! But don't forget that your text-screen will take up quite a few pixels, so if you want your characters to show up 'centered', you have to make them a bit higher. <br/> <br/>Hope to see your next game in the next Ludum Dare! |
| Jan 2 23:52:00 | 14m 00s | Place. | Oh, now this is a very good example of word-less storytelling. At first I felt peaceful, then something slowly felt more and more 'off'. Well done! |
| Jan 2 23:56:00 | 4m 00s | Bugz | 117 seconds,48 bugs (coulda swore it was 148). Epic voice acting, especially when contrasted with the pew-pew-pew of the shooting :). |
| Jan 2 23:58:00 | 2m 00s | The oil eater | 29291 barrels of oil. Fun concept! Could do with a simple soundloop thingy. |
| Jan 3 00:01:00 | 3m 00s | Make-A-Key-O-Tron (aka Makot) | Better luck next time! Love the wall-thingies, they're nice and futuristic. |
| Jan 3 00:09:00 | 8m 00s | [OBVIOUS] | I sadly didn't 'get' it. But kudos for making something with humor in it that's not just for everyone. We need more of these! |
| Jan 3 00:13:00 | 4m 00s | Senor Cuadrito 2: You only get one Glitch | Got to 840! Loved the writing and combination of music and graphics. Solid animation, too! |
| Jan 3 00:19:00 | 6m 00s | That One Coin | Wow, this put a smile on my face! The game-player interaction reminded me of portal, very well done indeed! The game flowed very naturally for me, kudos on the writing! |
| Jan 3 00:23:00 | 4m 00s | Only One Gift | Made me laugh. Stole 33 presents! Surreal! |
| Jan 3 00:29:00 | 6m 00s | Azimuth Zero | Still impressed with how much mechanics you got in there! |
| Jan 5 08:56:00 | 56h 27m | Bowerbird Quest | I really enjoyed this one, super cute! |