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Feedback comments for LD27
tobbez's games and stats for all events →
| Timestamp | Since previous | Game | tobbez's comment |
|---|---|---|---|
| Aug 26 12:53:00 | Emily Escape! | Really nice overall. There were a few issues though - it seemed like the controls stopped working after a while, and getting stuck while moving close to the boxes. Would also have been nice to be able to see which room you reached on the Game Over screen. <br/> <br/>Other than that, the game felt really polished. | |
| Aug 26 13:10:00 | 17m 00s | Apotheosis | Could have used better controls, it was hard to get a sense of being in control (the shooting). Shooting with a mouse button without using the mouse to aim was kind of confusing at first. <br/> <br/>Interesting idea, and well made graphics and sound though. |
| Aug 26 13:33:00 | 23m 00s | Deadly Sunrise | Really liked this. <br/> <br/>Good difficulty (and increase thereof), and the combined mechanics of life and the sunrise worked out well. <br/> <br/>It would have been nice with some music and a "real" ending. |
| Aug 26 14:48:00 | 1h 15m | Fast Explorer | Music got really repetitive after a while, and the y-axis mouse look was way too insensitive, but other than that it was quite fun (I completed it). |
| Aug 26 15:36:00 | 48m 00s | Mercurial | Really good. <br/> <br/>Too bad it hangs when you complete it. |
| Aug 26 16:26:00 | 50m 00s | The only one | Loved it. Everything fits together very well, and it's a good take on the theme. <br/> <br/>While it doesn't matter much, there seems to be a glitch with the teleport sometimes not triggering when entering/exiting through doors (the timer just restarts). |
| Aug 26 16:35:00 | 9m 00s | Infinite Distance | Windows download link doesn't work. |
| Aug 26 19:51:00 | 3h 16m | QuickSwitch | Doesn't seem to be possible to get further than 160s (there are two dead ends and neither is far ahead to keep you alive until the next switch happens. <br/> <br/>Nice idea and realisation though. |
| Aug 26 21:55:00 | 2h 04m | MadMarkt | Fun idea. <br/> <br/>Some music could have been nice. |
| Aug 26 22:21:00 | 26m 00s | Lord Of The Watches | If you can't click the buttons, try moving the game window to the top left of the screen (it seems like it uses screen coordinates instead of window coordinates). <br/> <br/>It also appears that the black screen is what you get for loosing (you run out of time). <br/> <br/>Anyway, the idea could work, but I think it should be less luck-based. |
| Aug 26 22:37:00 | 16m 00s | The last time crystals | The game is too easy up until the last boss, and after that it is too hard. <br/> <br/>@flyingbear: The knight has Link's Master Sword. Too bad the knight has also been cursed, so that every time someone hits him, his maximum HP is lowered. Thus, however, the sword's power is active all the time |
| Aug 27 03:32:00 | 4h 55m | Launch_0xa | Nice game. <br/> <br/>The flashing at the right edge and around the text entry was pretty annoying though. |
| Aug 27 04:57:00 | 1h 25m | Unseen | I only get "MISSING LANG:SOME_STRING" instead of all the text that I suppose should show. <br/> <br/>I tried setting all my regional/language settings to english/US, but it didn't help. |
| Aug 28 00:44:00 | 19h 47m | Time Labyrinth | Well made overall. Personally didn't care much for the dungeon crawler parts. Some of the character traits (mainly the main character's) were pretty cliché - but it was amusing, so that's fine. <br/> <br/>I found that the music in the game worked very well. <br/> <br/>While I found the writing to be quite aright, you should probably try to put a little more effort into spelling and grammar next time. |
| Aug 28 02:40:00 | 1h 56m | Capitall | Stunning visuals and fitting music (the round-related sound effects got a bit annoying after a while though). <br/> <br/>The gameplay is nice, but sometimes it feels like the green platforms spawn so far away that it's impossible to get to them. <br/> <br/>I also feel like it could have been a better game if the theme hadn't been applied to it, or maybe if some further sense of progression had been added. |
| Aug 28 03:13:00 | 33m 00s | Low Battery | Really fun! <br/> <br/>Could've used a difficulty curve that wasn't quite as steep, but you seem aware of that already. <br/> <br/>Doesn't work in Opera 12.16 by the way (it doesn't support requestAnimationFrame), so checking displaying some kind of message if the browser doesn't support requestAnimationFrame would be a good idea. |
| Aug 28 20:59:00 | 17h 46m | Total Spaghettification | I really liked this. Good gameplay, and speedrunning works very well for it. It would be nice to be able to start over from the first level from within the game though, so you don't have to refresh the page as soon as you fail and need to start over. <br/> <br/>I think the music is good (and you don't get tired of/annoyed by it even if you play the game for a long time). <br/> <br/>The difficulty level is also just right. |