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LevelUpJordan

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TimestampSince previousGameLevelUpJordan's comment
Aug 26 03:02:00 Cedarville Really nice although for me the consequences seem a bit too random, I get that you're forcing the player to make out of context decisions but there's less weight if you have no clue what's going on. Also the whole countdown on a choice is fairly common in games nowadays so it doesn't feel like you stretched the theme. <br/> <br/>Overall though I really like it, great sense of atmosphere and strangely pleasing visuals
Aug 26 03:17:00 15m 00s 10 Second Crawl I really like it, best I've tried actually, everything feels mainly solid so my complaints are minor. <br/>Firstly it feels a bit cheap that the slugs's sight seems greater than yours and they can shoot you before you see them. <br/> <br/>Secondly once you collect your first chest the theme seems a bit redundant as the timer is now some arbitrary number. Honestly though even I think this is a pretty daft complaint as you still start with 10 seconds but maybe something to think about <br/> <br/>If you could take a look at my game I'd be really grateful :)
Aug 26 03:30:00 13m 00s Cloud Gazer Pretty cool, I really dig the visuals and music. The idea itself is pretty quirky and fun. <br/> <br/>I agree it ends abruptly, my main concern is the implementation of the theme, the do/decide x in 10 seconds is very common. That said there's nothing wrong with that formula. <br/> <br/>If you could take a look at my game that would be fantastic :D /shameless_plug
Aug 26 03:39:00 9m 00s Arson Investigator I really like these Where's Wally/Waldo type games. Yours is no exception!
Aug 27 07:14:00 27h 35m 10 Second Defender Really cool, congrats! If you could take a look at my game I'd really appreciate it
Aug 27 07:15:00 1m 00s The Super Fair Trial Show Wow! This is awesome, feels like one of the more complete games I've seen. If you could take a look at my game I'd really appreciate it!
Aug 27 07:24:00 9m 00s SILX It feels pretty fun! While I was playing I was wondering where the 10 seconds bit was but then I read your post. Bouncing about is great, a few small things: <br/>I'm not a PC gamer but with needing mouse, WASD and space all at once I felt like I needed 3 hands. <br/>Also the shooting areas seem bit far away from eachother <br/> <br/>If you could take a look at my game I'd really appreciate it, thanks!
Aug 27 07:33:00 9m 00s Protozoa Very well presented, simplistic yet addictive gameplay. Good job! My only little complaint is one I've made a fair bit so far. The gameplay concept of doing x in 10 seconds seems t be the least imaginative way to use the theme. Still great though
Aug 27 07:41:00 8m 00s 10 Second shooting Do x in 10 seconds seems like a pretty easy way to implement the theme. It also needs to communicate what is going on a bit better, overall though it's pretty solid. <br/> <br/>If you could take a look at my game I'd really appreciate it, thanks!
Aug 27 07:45:00 4m 00s Fun Little Dollies Yay! A more interesting use of the theme awesome! I also tried to incorporate 10 seconds in multiple ways (in my game weapons have a 10 sec timer but you're also stopping fat people reaching 10 second helpings) so really appreciate what you did there! All in all pretty cool and visuals are great, have you played "Stacking"?
Aug 27 07:51:00 6m 00s Spirit of the Maze Journey Really pleasant looking, fun too! I really like it. Well done! If you could take a look at my game I'd really appreciate it, thanks!
Aug 27 07:55:00 4m 00s Rude Bear Radio I'd normally say that I think the do x in 10 seconds isn't really stretching the theme but this is too awesome to complain! If you could take a look at my game I'd really appreciate it, thanks!