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Feedback comments for LD27
Cake_Catastrophe's games and stats for all events →
| Timestamp | Since previous | Game | Cake_Catastrophe's comment |
|---|---|---|---|
| Sep 1 12:08:00 | 10013 milliseconds | Great game! Took me a bunch of tries to finish it, though it did get a wee bit repetitive to keep rewiring the comm panel each time. <br/> <br/>I think that lower costs on commands, so that you've got more room to experiment, would have been nice. Also a display of the remaining time on the main screen, since I'd often not remember how much I had left to work with. <br/> <br/>Art style is great, sound was atmospheric and the use of randomization to make the diagnostics important each time was good. Overall, best game I've seen from this LD so far! | |
| Sep 1 13:12:00 | 1h 04m | Defense of Your Craft | Cool game! I liked the concept a lot, but I never felt like I was really able to build up a very big base solo, which is where much of the appeal lies for me. <br/> <br/>Controls felt fine to me, but I was mostly playing the Ranger. I think the fact that the soldier needs to get close, but can't back away and shoot, might be the problem for most folk. <br/> <br/>Sadly not able to play on Multplayer, but I suspect that with more players, the base building would be a lot more rewarding. |
| Sep 1 15:04:00 | 1h 52m | 10 Second Election | Really, the time limit hurt this a lot. I only found it playable once I started ignore the text entirely and only glancing at the arrows that explain how the effect of the decision. <br/> <br/>The actual mechanic of balancing your favour, and choosing when to start pandering to a side that's picking up influence works really well, but the timer makes it very difficult to learn the system, and impossible to read the text. <br/> <br/>Could work really well in turns or with some kind of tactical pause option. |