Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → 3ndo
Feedback comments for LD27
3ndo's games and stats for all events →
| Timestamp | Since previous | Game | 3ndo's comment |
|---|---|---|---|
| Aug 26 15:07:00 | Low Power | Interesting idea. Controls are a bit floaty and unpredictable, makes it really difficult in first-person. It's really frustrating at times. Not a big fan of the tiny collectables. But I like the use use of theme. <br/> <br/> <br/>* Note for future players. R - restarts. You'll need it. | |
| Aug 26 15:22:00 | 15m 00s | Robotica | Great game, really well presented. |
| Aug 26 15:49:00 | 27m 00s | Barrage Trigger | Cover mechanic is pretty good. It's nice when you decide to risk it and it pays off. Avoiding use of the upper levels, as I tend to get stuck. Teleporting is a nice twist. Agree with others that it's sometimes difficult to get up to speed (and to the next cover point) within 10 seconds. |
| Aug 26 16:30:00 | 41m 00s | TIME SHIFTER | Exceptional. Well done. |
| Aug 26 17:03:00 | 33m 00s | Streaker 2013 | Genius. <br/> <br/>Could do with a restart option, but great otherwise. |
| Aug 26 17:13:00 | 10m 00s | SuperSleepTime | Nice concept. Pretty difficult. PowerSlam doesn't seem to work. |
| Aug 26 18:59:00 | 1h 46m | Ten Zero-Zero | Exhausting. <br/> <br/>Could do with a power gauge as it seems like input doesn't always get registered. |
| Aug 26 19:06:00 | 7m 00s | Fragment | Really needs some representation of when the transitions will happen. It's too frustrating without. |
| Aug 26 20:11:00 | 1h 05m | Help Me (Because I Can't Help Myself) | Clever use of theme. Worryingly addictive. |
| Aug 26 20:16:00 | 5m 00s | Watch and Solve | Good use of theme. Simple but effective. |
| Aug 26 20:23:00 | 7m 00s | TENSEC | Pretty clever. Seems to miss some input events for me, perhaps update-rate related? |
| Aug 26 20:33:00 | 10m 00s | A Day In A Life | Great use of theme. |
| Aug 26 21:51:00 | 1h 18m | Test Chambers | Great concept and execution. FPS controls felt solid (strange for Unity). Would have liked a twist or some variation to the later rooms. |