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radmars

Feedback comments for LD26

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TimestampSince previousGameradmars's comment
May 2 01:31:00 Keep up the rhythm Always love to see rhythm games attempted in LD! 85195 points in hard mode :D
May 2 11:21:00 9h 50m Regression Obsession with Zombies Zombies.
May 2 11:29:00 8m 00s INO Crashes when I try to start.
May 2 11:33:00 4m 00s Hikkoshi It's like a crazy furniture based version of tetris
May 2 11:36:00 3m 00s Soccer Also crashed for me, win7 64.
May 2 23:20:00 11h 44m Dragon Drop Yeah the performance issues seem more browser dependent - for me (i7, so presumably no hardware issues, heh), Firefox is almost unplayable since the screen hardly ever updates while dragging - on the other hand Chrome is perfectly fine.
May 3 01:38:00 2h 18m ASCII 219 surprisingly fun one-button game! I really enjoyed the level design, I think a tiny bit of color variation in different areas would help you keep your bearings a bit better, but overall really slick. :D
May 3 01:45:00 7m 00s The Last Tower a really great start, I think the ramp up at the beginning takes a bit too long though, i think speeding up those early levels would do wonders. solid entry :D
May 4 15:34:00 37h 49m Stykk super minlmal graphics, almost a mixture of NES and the original GBC. <br/>The lack of any menu or ingame explanation makes it difficult to just jump in. I'm not a fan of having to read the description to know how to play. <br/>The jumping doesnt feel quite right, the arc is too shallow and constrained. Getting the double jump but not having enough room to practice it left me dying immediatly upon getting it then quitting from frustration as I did not want to double back for a 5th time or so (dying a few times trying to guess controls / mechanics before searching in the description)
May 7 17:28:00 73h 54m The Kazimir Shift I like the concept, its a nice take on a defense game. I think a faster ramp-up and gradually increasing the complexity (maybe adding more rows over time?) would add quite a bit. I think some system to discourage button mashing would also be very helpful too. Awesome music :D
May 7 17:33:00 5m 00s Hamburger Ninja I like the direction its going in, fussycashew was right about the controls however, they feel a bit too loose. I think pulling the camera back a bit more would also help make it feel less claustrophobic as well, the player's character takes up a good portion of the screen. I love the adorable ninja guys though. I'm a sucker for this kind of simple art style. Keep it up. :D
May 7 18:01:00 28m 00s Platonic Dot Solid hahaha! excellent. As everyone else has been saying controls are pretty infuriating(maybe tighter movement (more friction) so you dont slide all over the place would help? Overall though, really excellent game. I like the brutal level design, especially those escher-esque drops. The characters are damned adorable. Well done :D
May 7 18:06:00 5m 00s 2001: A Space Oculus The controls are pretty hard to use(especially with the oculus on your face), but the overall feeling is magical. There's not much game there, but its surprisingly entertaining to just try to scoot around and try to grab the floating space marine guy, and look at things. great mood. :D
May 7 18:19:00 13m 00s Minimalist Horror Story really awesome! Great mood, nice simple graphics.
May 7 18:44:00 25m 00s LD26 great mood, I love the brutal level design. I feel like the first handful of levels are a bit too repetitive, but then it opens up later on. really fun.
May 10 01:59:00 55h 15m TunnelVision Wow I love this concept! Would be amazing with gamepad (or mouse, or any kind of analog) controls. Great music too.
May 11 22:03:00 44h 04m Merkaba Interesting concept &amp; great graphics, but uncredited music? That's a really shitty thing to do :/
May 12 21:22:00 23h 19m REVOLVENGARDE This is awesome! Great concept, great execution, great music. Would be better if the hits were on beat though :)
May 12 21:50:00 28m 00s Serenade This is a great concept but way unintuitive - I have a good music background and couldn't legitimately figure out notes as offsets. Most people have enough trouble identifying the notes themselves!
May 14 03:32:00 29h 42m Minimalist MAYHEM Holy crap this game is amazing. The concept is great, the music is awesome, and it's just plain fun. I love the jukeboxes eliminating single tracks in the song too. Definitely one of my favorites so far - I finished it despite it being a bit too long for an LD game, IMO. My only suggestion would be to have more variety between levels, make the bullets stand out more from the background, and maybe have the ground-clearing have some more effect on the combat (color slows you down maybe?) rather than just something you have to do.
May 14 03:35:00 3m 00s Beeat Cool concept &amp; controls but it's a bit too hard right off the bat - could use a tutorial level, or more ramp-up.