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Feedback comments for LD26
Kom's games and stats for all events →
| Timestamp | Since previous | Game | Kom's comment |
|---|---|---|---|
| Apr 29 04:17:00 | HELPME_ | I like this take on the theme, quite an amusing way to control a game within a game. | |
| Apr 29 04:28:00 | 11m 00s | Exploid | Aside from the lack of sound and the fact that pickups occasionally appear to spawn in an impossible to reach spot, this is a reasonably alright game. |
| Apr 29 04:42:00 | 14m 00s | Minimalize | Having two different approaches of minimalism, both as a game mechanic, and resource-wise, makes me think that this fits the topic extremely well. An interesting mechanic added on top of simple platforming is pretty fun to boot. |
| Apr 29 05:20:00 | 38m 00s | You Must Escape | Been a while since I've seen a game that incorporates sound as a gameplay mechanic like this. The mood is excellent and ties the whole experience together. |
| Apr 29 05:26:00 | 6m 00s | Cress | Simplistic, reasonably streamlined, seems to work well when I let someone else join. Figures that there wouldn't be people waiting around in the lobby at the time, but I managed to test it a little with a friend. It's nice to see people doing multiplayer games. |
| Apr 29 06:09:00 | 43m 00s | ColorMeld | Not too sure where you were going with this but it's interesting to mess around with nonetheless. |
| Apr 29 23:40:00 | 17h 31m | Subtract | It's quite difficult to read the text and it seems extremely difficult to actually gain points. It's an interesting, simple concept though. |
| Apr 29 23:46:00 | 6m 00s | Rainbow Rocket | An interesting concept, although I feel that it may have been easier to control the ship if it was always in the center of the screen. |
| Apr 30 00:10:00 | 24m 00s | The Square - By Suese | Apart from the flying enemies being able to hit you when they don't appear to be close enough depth-wise, this is reasonably fun and is of a quality that one does not often see in a Ludum Dare entry. |
| Apr 30 00:48:00 | 38m 00s | M-G | Simple, yet fun to mess around with. My only complaint is that the noise that accompanies clicking is a bit harsh sounding. |
| May 2 16:49:00 | 64h 01m | Pixel Dominoes | Although not entirely related to the game itself, I feel it's worth mentioning that if you're going to color the background of buttons, it may be worth setting the font color as well, because my default font color of white made it impossible to read what was on the buttons. |
| May 2 16:54:00 | 5m 00s | Zombiex Busters | Pretty simple, decent graphics and music. As others have mentioned, the UI doesn't fit properly at a size outside of the default, and not having any way of quitting provided means I have to force it to close with Alt-F4 in fullscreen. |
| May 2 17:09:00 | 15m 00s | _race_ | I'd suggest finding a different service to host your file. I tried downloading it three times and got files of completely different lengths each time, none of which would work. |
| May 2 17:20:00 | 11m 00s | Street of Rave | Although it's a bit short, this is very well made and quite fun. |
| May 2 17:32:00 | 12m 00s | Labs Lab II | Although I like the concept, it would have been nice to be able to pan the map around and have it wrap on all of the sides, for the purposes of correcting offsets without having to redraw the whole thing. I also didn't put the time into determining if the green square represented the start or the goal point. |
| May 2 17:40:00 | 8m 00s | Minimal Mousetraps | Although the gameplay is pretty nice, it would have been nice to see more levels. |
| May 3 00:54:00 | 7h 14m | The Last Barman | Very fun, very well executed. This has a lot of potential. |
| May 3 02:56:00 | 2h 02m | Unst | Although the music was a little repetitive, the rest of the game was great. |