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Feedback comments for LD26
lytedev's games and stats for all events →
| Timestamp | Since previous | Game | lytedev's comment |
|---|---|---|---|
| Apr 29 21:38:00 | Darkness | Collisions tended to be odd. Random tiles were very haphazard. Game was extremely easy. Mood was great and I like the idea, but it could be better executed. Even in 48 hours. =) | |
| Apr 29 21:44:00 | 6m 00s | Door | Controls were a bit annoying and I got stuck on one level and had to restart the entire thing. Other than that, I really like the idea and had a lot of fun playing! |
| Apr 29 21:49:00 | 5m 00s | OneEighty | Winning sound effect is obnoxious. Controls are painfully painful (and you know it!) and the death messages are great. And those terrible spikes are certainly squares. XD |
| Apr 29 21:54:00 | 5m 00s | Octopia | Personally, I wasn't a fan of the art style, but I can tell you have talent and put a lot of effort into it! The ridiculousness of everything made me giggle a couple times also. That's definitely a beaver with a Star Fox glasses HUD on a T-Rex with a laser cannon, which, when fired, causes the T-Rex to flip his completely around, bend over, and blast whatever's in front of him. <br/> <br/>I found the gameplay rather boring, however. =( <br/> <br/>Game perhaps wasn't running properly on my PC, but it was a little slow and there was no sound. |