Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Jerm
Feedback comments for LD26
Jerm's games and stats for all events →
| Timestamp | Since previous | Game | Jerm's comment |
|---|---|---|---|
| Apr 29 05:12:00 | Please Ignore The Dancing Llama | Simple and fun game! Very polished, but still minimalist. Took me a while, but I finally got 20301 points. | |
| Apr 29 06:08:00 | 56m 00s | Succession | Had to play it a couple of times to figure out what to do, so maybe more instructions would be helpful. Not particularly fun (or maybe I'm just too impatient), but definitely moody and interesting. I liked the graphic style that was simple but had lots of detail. |
| Apr 29 08:02:00 | 1h 54m | Fallen Outside | I really enjoyed this game. Fun and not too difficult. <br/> <br/>The controls were a bit sluggish and I also had the sideways jumping thing when you were standing next to a wall which was a bit annoying. <br/> <br/>Also for some reason the game didn't seem to fit together very well. The main character seemed to be some walking office printer and the game world felt very generic and uninteresting and the music didn't really fit the game. Personally, I think I would have preferred if you had spent time making a story for the main game instead of making the minigames. <br/> <br/>The levels were good and thank you for making the player have unlimited lives. I would have hated this game if there were limited lives :) I played as far as I could get (16 levels, 9 minigames and got all 12 potatoes), but when I went to play level 17, it crashed with: Exception in thread "Thread-5" java.lang.ArrayIndexOutOfBoundsException: 16 at com.dylan.ld26.menu.LevelSelectMenu.playButton(LevelSelectMenu.java:141) |
| Apr 29 09:10:00 | 1h 08m | Ultra pong | This game is deceptively hard, in a good way ;). A simple concept but quite tricky because you have to think about where the ball is going to go next and line up two paddles at the same time (especially when the ball is going into a corner). Although it can be quite annoying when the ball bounces off one of the small paddles when it's right near the edge and you don't have time to react. <br/> <br/>The game was quite fun but I wish it could have been polished up more. My best time was 48 seconds. |
| May 4 02:52:00 | 113h 42m | Quick Copy | Cool concept. I like how everything is draggable and how you can scroll the view up to get back to the title screen. Although I found it a bit difficult to draw accurately with the mouse. Managed to get to level 14. |
| May 4 04:05:00 | 1h 13m | The Room | Cool! The idea of just having to press a button to advance the game (instead of actually having to play it) was very minimalist. Also nice graphics, visual style and sound effects. It wasn't particularly fun, but I pressed the button lots of times just because I wanted to see what happened next. |
| May 4 04:51:00 | 46m 00s | Blind | Interesting game once I figured out what was going on. Would be cool if it had a story. |
| May 4 05:44:00 | 53m 00s | The Road | Hard game and very addictive, although maybe slightly too punishing sometimes. Very well executed and polished. The best I could get was 18. |
| May 4 10:09:00 | 4h 25m | Desire | Not an incredibly fun game, but the atmosphere was really well done. There wasn't very many graphical elements, but what was there was really detailed and I really liked the whole visual style of the game. The music was really good too. I also liked how the 'enemy' had a few different styles of movement, which keeps you on your toes. My best score was 4700. |
| May 5 08:23:00 | 22h 14m | Flight Time | Played for a while and it was quite fun. Although some levels were a bit annoying because it seemed the only way to complete them was to just randomly try different things and see if it worked. I gave up on the level with all the small red circles and two grey circles. |