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Feedback comments for LD26
jamioflan's games and stats for all events →
| Timestamp | Since previous | Game | jamioflan's comment |
|---|---|---|---|
| Apr 29 22:55:00 | Spheres | I don't seem to be able to get it working; it loads OK, but nothing is selectable, and no controls seem to do anything... | |
| Apr 30 21:14:00 | 22h 19m | Extruder | A lovely game; understandably short, but the last level did my head in! |
| May 1 12:28:00 | 15h 14m | ColorCross | This looks good! <br/>I have an iPad; how can I get hold of it? |
| May 1 12:38:00 | 10m 00s | tequilaJumper | 13600 on my first try! <br/>A decent game; I like the way you get a boost from going through platforms (it makes it flow really well) and I'm very impressed with iPad support (you can probably tell that I'm using one). <br/>Can get a little annoying having to wait for the correct intersection of two moving platforms though. |
| May 1 23:43:00 | 11h 05m | Tundra King | I love the colour interaction, even if its a little simple. I'm impressed to see iPad support (I played the post composed version) and it held up OK. Overall a decent idea, but it's a real pity you never implemented all the little things |
| May 1 23:49:00 | 6m 00s | The Minimalist | I was initially a little dubious, but it's surprisingly fun to randomly finger paint and claim that it's art. I guess I know how Tracy Enim feels! <br/>It seems a few of the features are a little pointless though; I never held an exhibition because when I got the cash the cost went up, and the day timer seemed a little pointlessly hurrying. A nice are, a little rough around the edges, I wish it were way longer. |
| May 2 00:00:00 | 11m 00s | Special client | This was really fun, both in gameplay and the concept of it. I didn't quite get the colour mechanic, and the Harlem Shake seemed to just be there to laugh at my failure, but it was great. |
| May 2 00:05:00 | 5m 00s | Rokhopr | I got to 10,000! Clearly I win at life! |
| May 2 00:13:00 | 8m 00s | Mnmlst Mnk | I agree that it's a pity there's no music, but Zi have to say this is probably the most theme-fitting game I've seen. <br/>It genuinely felt really... Can I describe something as zen? <br/>I used an iPad and it seemed to work out great. Really well done. |
| May 7 21:40:00 | 141h 27m | Y&P | Surprisingly addictive, but I feel like there's too much randomness for it to be skill based. <br/>Very minimalist though! |
| May 18 16:02:00 | 258h 22m | Hexzilla | Awesome game! <br/>I'm very impressed with iPad support too! <br/>I agree that the money seems a little worthless; maybe you could make higher level upgrades cost more? |
| May 18 21:30:00 | 5h 28m | The Only Winning Move Is Not To Play | I'm impressed by your flawless support for iPads and other mobile devices; I appreciated every facet of this deep and complex project just as well as a PC gamer would have. |
| May 18 23:34:00 | 2h 04m | potential energy generator | I got to the X, which was just ridiculously hard... <br/>Great game, I loved the build up in sound, and the way it feels natural for the first few. I feel you could have had more interesting audio though, and maybe something like a sound to reward you when you get it perfect? |