Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → oyster_crusher
Feedback comments for LD26
oyster_crusher's games and stats for all events →
| Timestamp | Since previous | Game | oyster_crusher's comment |
|---|---|---|---|
| Apr 30 20:42:00 | Door | Very nice game. The only problem was the lack of a restart button. | |
| Apr 30 21:09:00 | 27m 00s | A Game of Numbers | Brilliant game, nice level design. |
| Apr 30 21:19:00 | 10m 00s | Towers of Rage | Amazing how much you've expressed the combat in a handful of pixels. |
| Apr 30 21:42:00 | 23m 00s | LoneStranger's Drag | Getting past 19,000 gets pretty intense and the sound fits really well. Nice work. |
| Apr 30 22:07:00 | 25m 00s | Mini Hero | Nice gameplay and very well polished. <br/> <br/>It caught me out when the puzzle didn't involved filling the entire board, could do with an indication at the start of each level to show what you're aiming for. |
| Apr 30 22:25:00 | 18m 00s | Arco | Very nice well executed concept. Does the music beat match the game? Either way I'm finding it very hard to get around once. I've grabbed the .apk to try on my commute tomorrow. |
| Apr 30 22:42:00 | 17m 00s | silly squares | Like most people it seems I thought the controls were a little too sensitive, slipping between the moving blocks was a bit frustrating. <br/> <br/>Really nice work and I like the level design. |
| Apr 30 22:48:00 | 6m 00s | Canon | Once I got the hang of it I really enjoyed it. For me it was a strange mix of calming and intense. |
| May 1 20:53:00 | 22h 05m | consequences | I didn't spot that the ships became the obstacles either the first time. Full marks for the art style. |
| May 1 21:24:00 | 31m 00s | Kill Tower | The time spent on designing the puzzles really shows. I've not finished it yet, but I'll definitely be going back to it. |
| May 1 21:32:00 | 8m 00s | Daft Pong | Well played. |
| May 1 21:43:00 | 11m 00s | Persist | Very nice game, really liked the art use of the theme. As others have said, it got a bit frustrating when I died due to the controls. |
| May 1 21:58:00 | 15m 00s | Minimal | Nice idea for a physics puzzler. Things got a bit tricky to set up, on some levels my elaborate structures got tired and went for a lie down. |
| May 1 22:13:00 | 15m 00s | Twitch 21 | Nice execution of a simple concept. I found it surprisingly addictive. |
| May 6 16:20:00 | 114h 07m | Minimalism Tower Defense | There are a few bugs, as people have mentioned already. Also some visual indication of the upgrade level of the towers would help. <br/> <br/>A solid tower defense otherwise. |
| May 6 16:33:00 | 13m 00s | i need to lie down | The graphics and sound work together really nicely, generating a nice ramp in intensity. But I'm still not sure what I just spent my last 5 minutes doing... |
| May 6 16:59:00 | 26m 00s | Minimalistic Minimization | Solid game, the explosion fits in well. I did feel like some of the times I failed it was because the gave me an impassable section. The timer keeps running after you crash, making it difficult to see how long you survived. <br/> <br/>And the windows version works fine for me. |
| May 6 17:09:00 | 10m 00s | REVOLVENGARDE | Really enjoyed playing that, it's very well executed throughout. |
| May 6 17:36:00 | 27m 00s | ... | A well designed puzzle game. Good job. |
| May 6 19:35:00 | 1h 59m | BASHLAND - Breakout Mario Mashup | My thoughts are the same as many others already, great style, lacking gameplay. |
| May 6 19:41:00 | 6m 00s | Feint Signal | Impressed with the overall polish of this, great concept and graphics. <br/> <br/>The pulsing is what stopped me playing it for longer. I'll be coming back to it again later. |
| May 6 20:00:00 | 19m 00s | Mr. Triangle | Really like the style. The post-compo version covers the only criticisms I had. Nice work. |
| May 6 20:20:00 | 20m 00s | XYZ | Great execution of a nifty idea. <br/> <br/>I didn't realize it was a 3D object for the first few levels, some shadows or a little rotating intro for each new object would have helped me at the start. |
| May 6 20:53:00 | 33m 00s | Wait for it... NOW! | The web version and the windows build are different. It's virtually unplayable with the windows version as the lines are super fast. <br/> <br/>I quite enjoyed the game on the web however. |