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Feedback comments for LD25
Waynetron's games and stats for all events →
| Timestamp | Since previous | Game | Waynetron's comment |
|---|---|---|---|
| Dec 21 13:56:00 | Villain OS 8 | Love the interface and the visual style. But definitely needs expanded gameplay. <br/>Here's a tip, embed your swf file into a html page, then you can centre it and have it sit nicely on a dark background. | |
| Dec 21 23:51:00 | 9h 55m | Dr.Bad's Doomsday Rocket! | I found it quite difficult to know which way the crates and heroes would go at first. Then once I'd figured that out, everything happened quite quickly. Cool puzzle idea, but I found it a little too difficult. |
| Dec 22 00:12:00 | 21m 00s | Gobelin's dungeon | Nice game, I like the concept. I used the blocks to funnel everyone into the same chokepoint, then filled the chokepoint with monsters. It made the game a little easy. Perhaps making clusters of monsters less effective could help combat this strategy. <br/>Another monster type could help spice it up a bit also. |
| Dec 22 00:25:00 | 13m 00s | Mr. Bowtie Versus JZ | Just love whipping the littler guys over and over again. <br/>Shame that the nemesis can be so easily gamed. I simply stacked all the guard into the same room and they blasted him until he got stuck in the ceiling. Perhaps you need a reason to keep the guards posted in other areas. <br/>Lovely sprite animations. |
| Jan 7 07:09:00 | 390h 44m | Split 'Em Up | Love the crab! |
| Jan 7 07:17:00 | 8m 00s | HeartBreaker | The visuals are lovely. Extra points for a nice logo / title screen. Music also fits really well. <br/>Shame about the controls. |