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Cosine

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TimestampSince previousGameCosine's comment
Dec 17 03:31:00 Tetris God Overall a good game, although not a "stand-out." Fun to play, a new idea, fits the theme, and has simple yet effective graphics. More could have been done with the music, and having multiple lines cleared at a time would make the life-lost noise really loud.
Dec 17 03:48:00 17m 00s The World is Mine! Not 100% what I was doing while playing. Gameplay was very simple (buy 3 goons, take over city, repeat) and fairly boring, there was no way to "lose." Game fit the theme. Graphics were simple, yet effective (UI could've used some touch-ups). Music was a good effort, although the dun dun-dun-dun-dun of the piano began to get annoying after a while. I found the best part of the game to be the humor and mood, because I really did feel a bit like a deranged maniac trying to take over the world.
Dec 17 21:29:00 17h 41m Baboom:The Villain This game has a certain charm to it. While it's very simple in scope, and not particularly polished to any degree, it actually feels like a game you could find in an arcade. The combination of simplistic graphics and cheerful music really helps sell the mood. <br/> <br/>The gameplay needs the most refining of anything. Upgrades had no visible effect, I would recommend making the initial stats of the monster very weak. I would also recommend either removing humans/goats from the other lane of the road, or let the player move from lane to lane. <br/> <br/>Your graphics were pretty grating to look at. Humans were small, dark figures that blended pretty easily into the road, meaning I had to strain my eyes to see them at high speeds. I would also recommend making more than one kind of building, although I realize this was probably not a priority in the 48 hours you had. <br/> <br/>Overall a very rough game, yet also quite a bit of fun.
Dec 17 23:47:00 2h 18m NONEX Interesting game, but execution was meh. Cool idea! The overall mood of the game was very well done. Gameplay needs refinement, as the only reliable tactic I found was to route my ships around lines of fire, then kamikazi into the enemies.
Dec 17 23:55:00 8m 00s Balloon Frenzy 4: Turbo Edition Wow, this was really cool! Reminded me a bit of RaRa Racer by increpare. While it certainly wasn't an in-depth game, I thought it did what it did well, and I don't know what you should change, if anything.
Dec 18 21:20:00 21h 25m Bad Driver! +1 Wow, this is tons of fun to screw around in! Fits the theme in a way I didn't quite expect. Only complaint from me is that the graphics, even though intentionally simple, were just too simple. Also, becoming small and crashing into a car could send you through the ground of the world (http://puu.sh/1Csox). Otherwise, an excellent entry.
Dec 18 21:35:00 15m 00s Land of the Weebums Grabbing butts has never been so cute. Good stress reliever, and, to a degree, even has some strategy (smallest part of body = most flingage). The audio was well placed, although I would've liked some stretching/popping sounds when I grabbed the Weebums. Graphics were good individually, but seemed a bit disjointed. Overall a solid effort.