Foon → Ludum Dare Explorer → LD25 → Feedback comment stats → Cosine
Feedback comments for LD25
Cosine's games and stats for all events →
| Timestamp | Since previous | Game | Cosine's comment |
|---|---|---|---|
| Dec 17 03:31:00 | Tetris God | Overall a good game, although not a "stand-out." Fun to play, a new idea, fits the theme, and has simple yet effective graphics. More could have been done with the music, and having multiple lines cleared at a time would make the life-lost noise really loud. | |
| Dec 17 03:48:00 | 17m 00s | The World is Mine! | Not 100% what I was doing while playing. Gameplay was very simple (buy 3 goons, take over city, repeat) and fairly boring, there was no way to "lose." Game fit the theme. Graphics were simple, yet effective (UI could've used some touch-ups). Music was a good effort, although the dun dun-dun-dun-dun of the piano began to get annoying after a while. I found the best part of the game to be the humor and mood, because I really did feel a bit like a deranged maniac trying to take over the world. |
| Dec 17 21:29:00 | 17h 41m | Baboom:The Villain | This game has a certain charm to it. While it's very simple in scope, and not particularly polished to any degree, it actually feels like a game you could find in an arcade. The combination of simplistic graphics and cheerful music really helps sell the mood. <br/> <br/>The gameplay needs the most refining of anything. Upgrades had no visible effect, I would recommend making the initial stats of the monster very weak. I would also recommend either removing humans/goats from the other lane of the road, or let the player move from lane to lane. <br/> <br/>Your graphics were pretty grating to look at. Humans were small, dark figures that blended pretty easily into the road, meaning I had to strain my eyes to see them at high speeds. I would also recommend making more than one kind of building, although I realize this was probably not a priority in the 48 hours you had. <br/> <br/>Overall a very rough game, yet also quite a bit of fun. |
| Dec 17 23:47:00 | 2h 18m | NONEX | Interesting game, but execution was meh. Cool idea! The overall mood of the game was very well done. Gameplay needs refinement, as the only reliable tactic I found was to route my ships around lines of fire, then kamikazi into the enemies. |
| Dec 17 23:55:00 | 8m 00s | Balloon Frenzy 4: Turbo Edition | Wow, this was really cool! Reminded me a bit of RaRa Racer by increpare. While it certainly wasn't an in-depth game, I thought it did what it did well, and I don't know what you should change, if anything. |
| Dec 18 21:20:00 | 21h 25m | Bad Driver! +1 | Wow, this is tons of fun to screw around in! Fits the theme in a way I didn't quite expect. Only complaint from me is that the graphics, even though intentionally simple, were just too simple. Also, becoming small and crashing into a car could send you through the ground of the world (http://puu.sh/1Csox). Otherwise, an excellent entry. |
| Dec 18 21:35:00 | 15m 00s | Land of the Weebums | Grabbing butts has never been so cute. Good stress reliever, and, to a degree, even has some strategy (smallest part of body = most flingage). The audio was well placed, although I would've liked some stretching/popping sounds when I grabbed the Weebums. Graphics were good individually, but seemed a bit disjointed. Overall a solid effort. |